Rust Data

rustdata.spaceservers160.79.106.134:28017.ipynb

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Offline 160.79.106.134:28015 checked 14d ago

My Untitled Rust Server

Connect

srv = rust.server("160.79.106.134:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,085 # top 70%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct8 Oct11 Oct16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 18:22 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
160.79.106.134:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 18:22 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average70/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average93/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average199/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average4/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average244/250
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average380/375

Quick answers

From the figures on this page.

Population data

How does My Untitled Rust Server compare in the rankings?

Player hours over seven days put My Untitled Rust Server at #15,085, in the top 70% of the ranked set.

How many players does My Untitled Rust Server hold at once?

Offline now for My Untitled Rust Server, with the last sample 14 days 10 hours ago.

About the server

What is the Rust version on My Untitled Rust Server?

Rust network protocol 2634 and build 167781 on Linux is what My Untitled Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My Untitled Rust Server, and is it up?

My Untitled Rust Server is offline at this refresh; the last response came 14 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 5 October 2026.

Which location does My Untitled Rust Server run from?

For My Untitled Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 160.79.106.134:28015.

Map and rules

Which rules apply on My Untitled Rust Server, and what settings?

The name My Untitled Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

What is the map on My Untitled Rust Server?

My Untitled Rust Server runs a procedural map, which the game generates.

Wipe schedule

When does My Untitled Rust Server wipe, and how often?

The record for My Untitled Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 11 hours ago.

On My Untitled Rust Server, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain My Untitled Rust Server?

On Rust Data, My Untitled Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Untitled Rust Server?

Read by the game's server browser, the tags My Untitled Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Untitled Rust Server?

In Rust, F1 opens the console: type client.connect 160.79.106.134:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,224 players 11,599 servers online