Online 161.184.49.108:28015 checked 6m ago
DeadlyGamingRust
Connect
srv = rust.server("161.184.49.108:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:05 UTC FW27d ago | 1 | NaN | running | 1 |
| 1 | Tue 15 Sep, 13:46 UTC43d ago | 2 | halved by day 2 | 16.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1557514967
- map
- Procedural Map
- size
- 5000
- seed
- 1557514967
Server
srv.info()- address
- 161.184.49.108:28015
- region
- –
- max players
- 350
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 20:05 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 549 on average | 147/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 125/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 284 on average | 18/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 13/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 38/200 |
Quick answers
From the figures on this page.
Player counts
What position does DeadlyGamingRust take in the server rankings?
Rank #15,349 on seven-day player hours for DeadlyGamingRust, within the top 69% of all ranked servers.
What population does DeadlyGamingRust carry?
The sample now reads 0 players for DeadlyGamingRust, out of 350 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does DeadlyGamingRust run?
Server fps over the last 48 hours averages 219; the floor is 208. The entity count peaked at 147,926, covering buildings, deployables and the rest of the world. The memory field tops out at 3,857 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on DeadlyGamingRust?
Version Rust network protocol 2635 and build 168909 on Windows is reported by DeadlyGamingRust. Joining needs the same protocol on your game; Steam handles the update.
Is DeadlyGamingRust up, and what does its uptime show?
DeadlyGamingRust reports itself online at the current refresh. The uptime it reports puts the last restart about 3 days 11 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 15 September 2026.
Which location does DeadlyGamingRust run from?
For DeadlyGamingRust, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 161.184.49.108:28015 is its address.
Map and rules
What rules and settings are recorded for DeadlyGamingRust?
You will not find a gather rate in the string DeadlyGamingRust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on DeadlyGamingRust?
Size 5,000, seed 1557514967: the procedural map on DeadlyGamingRust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does DeadlyGamingRust wipe?
A rhythm cannot be read from the wipes of DeadlyGamingRust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 8 hours ago.
What is wipe day on DeadlyGamingRust like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 2 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Lists and tags
Which Rust Data filters and lists contain DeadlyGamingRust?
The Rust Data lists that DeadlyGamingRust fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on DeadlyGamingRust?
Read by the game's server browser, the tags DeadlyGamingRust publishes are: gmrust (Game mode): Rust survival in its standard form; mp350 (Max players): The server lists 350 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join DeadlyGamingRust?
Enter client.connect 161.184.49.108:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.