Offline 161.33.143.114:28015 checked 4d ago
adventure4
Connect
srv = rust.server("161.33.143.114:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 33, 22 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 17:10 UTC5d ago | 33 | NaN | running | 0 |
| 1 | Sat 24 Oct, 08:19 UTC5d ago | 33 | NaN | 0.4 days | 0 |
| 2 | Thu 22 Oct, 08:50 UTC7d ago | 15 | held half | 2 days | 0 |
| 3 | Wed 21 Oct, 17:02 UTC8d ago | 15 | NaN | 0.7 days | 3 |
| 4 | Wed 21 Oct, 08:49 UTC8d ago | 18 | NaN | 0.3 days | 0 |
| 5 | Tue 20 Oct, 17:10 UTC9d ago | 18 | NaN | 0.7 days | 1 |
| 6 | Mon 19 Oct, 06:26 UTC10d ago | 15 | NaN | 1.4 days | 0 |
| 7 | Sun 18 Oct, 08:09 UTC11d ago | 18 | NaN | 0.9 days | 0 |
| 8 | Sat 17 Oct, 06:51 UTC12d ago | 18 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 75 on average | 143/280 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 61 on average | 34/160 |
| 2 | Rustico 3 | groups of 5 · 9 on average | 8/100 |
| 3 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 1/200 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 1/50 |
Quick answers
From the figures on this page.
Population
How does adventure4 compare in the rankings?
Player hours over seven days put adventure4 at #2,850, in the top 13% of the ranked set.
What population does adventure4 carry?
adventure4 returns no live count at this refresh, having last been seen 4 days 3 hours ago. Over the last seven days it averaged 5 players and peaked at 33.
Server data
What Rust version does adventure4 run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by adventure4. Joining needs the same protocol on your game; Steam handles the update.
Is adventure4 up, and what does its uptime show?
Offline now for adventure4, last seen 4 days 3 hours ago. Uptime of 30% across the last 7 full days: 51 hours of 168. Its earliest recorded date in Rust Data is 17 October 2026.
Which location does adventure4 run from?
For adventure4, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 161.33.143.114:28015.
Settings and map
Which settings and rules does adventure4 run?
No gather rate appears in the name: adventure4. Group size tops out at 6 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has adventure4 loaded?
Size 4,500, seed 12345: the procedural map on adventure4, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.
Wipe schedule
When does adventure4 wipe, and on what schedule?
Irregular wipe times on adventure4 leave no next wipe to forecast. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 5 days 3 hours ago, and that is the one in play.
What is wipe day on adventure4 like?
Recent wipes averaged 27 players at their peak. Peak population on the latest wipe came 22 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Where does adventure4 appear among Rust Data lists and filters?
These Rust Data lists include adventure4: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on adventure4 hold?
Read by the game's server browser, the tags adventure4 publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): Slot count: 200; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to adventure4?
In Rust, F1 opens the console: type client.connect 161.33.143.114:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.