Rust Data

rustdata.spaceservers161.33.172.85:28018.ipynb

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Offline 161.33.172.85:28015 checked 3d ago

My ARM Rust Server

Connect

srv = rust.server("161.33.172.85:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep20 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 11:57 UTC9d ago 3 NaN running 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
161.33.172.85:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 11:57 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average136/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average118/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average13/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average20/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average10/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does My ARM Rust Server rank?

Player hours over seven days put My ARM Rust Server at #15,358, in the top 69% of the ranked set.

How full does My ARM Rust Server run?

My ARM Rust Server returns no live count at this refresh, having last been seen 3 days 21 hours ago. Over the last seven days it averaged 0 players.

About the server

Which Rust version is My ARM Rust Server on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by My ARM Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is My ARM Rust Server, and is it up?

My ARM Rust Server is offline at this refresh; the last response came 3 days 21 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. Rust Data logged it first on 17 September 2026.

Where does My ARM Rust Server sit?

For My ARM Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 161.33.172.85:28015.

Settings and map

What rules and settings are recorded for My ARM Rust Server?

The name My ARM Rust Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has My ARM Rust Server loaded?

The game generates its map: procedural, on My ARM Rust Server.

Wipe schedule

On what schedule does My ARM Rust Server wipe?

The record for My ARM Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 9 days 15 hours ago.

On My ARM Rust Server, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 2 hours in.

Tags and filters

Which lists on Rust Data hold My ARM Rust Server, and which filters?

The Rust Data lists that My ARM Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on My ARM Rust Server hold?

These tags are published by My ARM Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join My ARM Rust Server?

Enter client.connect 161.33.172.85:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,137 players 11,669 servers online