Online 162.120.3.117:10000 checked 10m ago
Gunner`s World
Connect
srv = rust.server("162.120.3.117:10003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 162.120.3.117:10000
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 22:07 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 7/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 23/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 85 on average | 4/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 80 on average | 12/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 77 on average | 22/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 74 on average | 63/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Gunner`s World rank?
Rank #11,305 on seven-day player hours for Gunner`s World, within the top 51% of all ranked servers.
How many players does Gunner`s World hold at once?
The sample now reads 1 players for Gunner`s World, out of 40 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 02:00 UTC, mean 1 players.
Server data
What does performance look like on Gunner`s World?
The 48-hour average is 239 server fps, with a low of 235. Buildings, deployables and all else in the world took the count as high as 52,263 entities. A high of 2,511 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Gunner`s World on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by Gunner`s World. The protocol has to match before you can join, and Steam does the updating.
How reliable is Gunner`s World, and is it up?
Gunner`s World reports itself online at the current refresh. A restart about 5 days 11 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 1 October 2026.
Where does Gunner`s World sit?
For Gunner`s World, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.120.3.117:10000 is its address.
Settings and map
Which settings and rules does Gunner`s World run?
No gather rate appears in the name: Gunner`s World. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
What is the map on Gunner`s World?
The game generates the map on Gunner`s World: procedural, size 3,000, seed 1. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Gunner`s World wipe, and how often?
An estimate from the force wipe gives Gunner`s World's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 5 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
Lists and tags
Where does Gunner`s World appear among Rust Data lists and filters?
The Rust Data lists that Gunner`s World fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Gunner`s World?
The game's server browser reads these tags from Gunner`s World: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Gunner`s World?
Enter client.connect 162.120.3.117:10000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.