Offline EU 162.141.78.186:27014 checked 9d ago
QA qa-rust-1610
Connect
srv = rust.server("162.141.78.186:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Saturday 31 October, 00:13 UTC, in 3d 4h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 3d 4h | Sat 31 Oct, 00:13 UTC | wipe |
| 1 | 8d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 17d 4h | Sat 14 Nov, 00:13 UTC | wipe |
| 3 | 31d 4h | Sat 28 Nov, 00:13 UTC | wipe |
| 4 | 36d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 00:13 UTC10d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 162.141.78.186:27014
- region
- EU
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 17 Oct 2026, 00:30 UTC
- hostname
- –
- first seen
- 16 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 231 on average | 384/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 53 on average | 77/100 |
| 2 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 32 on average | 30/200 |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME | EU · groups of 8+ · biweekly · 29 on average | 36/50 |
| 4 | [EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid | EU · groups of 10+ · biweekly · 28 on average | 40/100 |
| 5 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events | EU · groups of 8+ · biweekly · 26 on average | 18/100 |
Quick answers
From the figures on this page.
Player counts
How does QA qa-rust-1610 compare in the rankings?
Player hours over the last seven days: #15,271 for QA qa-rust-1610, #2,592 in Europe, within the top 70% of the ranked set.
How many players does QA qa-rust-1610 hold at once?
Offline now for QA qa-rust-1610, with the last sample 9 days 3 hours ago.
Server facts
Which Rust version is QA qa-rust-1610 on?
Rust network protocol 2634 and build 167781 on Linux is what QA qa-rust-1610 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is QA qa-rust-1610, and is it up?
Offline now for QA qa-rust-1610, last seen 9 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 16 October 2026.
Where does QA qa-rust-1610 sit?
With its EU tag, QA qa-rust-1610 lists itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.141.78.186:27014.
Settings and map
What rules and settings are recorded for QA qa-rust-1610?
No gather rate appears in the name: QA qa-rust-1610. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on QA qa-rust-1610?
A procedural map runs on QA qa-rust-1610, generated by the game.
Wipe schedule
When does QA qa-rust-1610 wipe, and how often?
Too few wipes are on record for QA qa-rust-1610 to confirm its schedule, so the tag drives the prediction. On Saturday 31 October at 00:13 UTC the next wipe is due. This world was created 10 days 18 hours ago. A fortnightly wipe schedule is published in its tags.
What is wipe day on QA qa-rust-1610 like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold QA qa-rust-1610, and which filters?
These Rust Data lists include QA qa-rust-1610: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Which meanings do the tags on QA qa-rust-1610 hold?
The game's server browser reads these tags from QA qa-rust-1610: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): The server lists 25 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to QA qa-rust-1610?
In Rust, F1 opens the console: type client.connect 162.141.78.186:27014. Launch Rust on this page does the same by opening the game through Steam and connecting.