Offline 162.19.204.31:25588 checked 38d ago
testserver
Connect
srv = rust.server("162.19.204.31:25745")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 1
- map
- Procedural Map
- size
- 2500
- seed
- 1
Server
srv.info()- address
- 162.19.204.31:25588
- region
- –
- max players
- 10
- group limit
- 6 max
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 17:54 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 78 on average | 40/280 |
| 1 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 61 on average | 9/160 |
| 2 | Rustico 3 | groups of 5 · 9 on average | 6/100 |
| 3 | 红果十倍/10.26号新开/爆枪/新人入门 | EA · groups of 6 · weekly · 9 on average | 0/200 |
| 4 | РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 | EU · groups of 5 · weekly · 1 on average | 0/200 |
| 5 | Bustabar NA PvP - No Wipe - Raid Protection | NA · groups of 5 · 1 on average | 0/50 |
Quick answers
From the figures on this page.
Population
How does testserver compare in the rankings?
Over the last seven days testserver sits at #15,482 on player hours, in the top 67% of ranked servers.
What population does testserver carry?
Offline now for testserver, with the last sample 38 days 6 hours ago.
Server facts
What Rust version does testserver run?
Rust network protocol 2633 and build 164530 on Linux is what testserver runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is testserver, and is it up?
Offline now for testserver, last seen 38 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 September 2026.
Where does testserver sit?
No region is published by testserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.19.204.31:25588.
Map and rules
What rules and settings are recorded for testserver?
You will not find a gather rate in the string testserver. The cap on a group is 6 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on testserver?
The game generates the map on testserver: procedural, size 2,500, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does testserver wipe?
A rhythm cannot be read from the wipes of testserver on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 38 days 6 hours ago.
Lists and tags
Which Rust Data filters and lists contain testserver?
These Rust Data lists include testserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on testserver?
Read by the game's server browser, the tags testserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts6 (Group limit): Team size tops out at 6; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into testserver?
In Rust, F1 opens the console: type client.connect 162.19.204.31:25588. Launch Rust on this page does the same by opening the game through Steam and connecting.