Rust Data

rustdata.spaceservers162.19.204.31:25746.ipynb

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Offline 162.19.204.31:25745 checked 36d ago

testserver

moddedcarbon

Connect

srv = rust.server("162.19.204.31:25746")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,478 # top 70%
last wipe 36d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 22 Sep, 18:55 UTC36d ago 4 NaN running 1
1 Tue 22 Sep, 10:58 UTC37d ago 4 NaN 0.3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
162.19.204.31:25745
region
–
max players
10
group limit
6 max
wipe schedule
–
last wipe
22 Sep 2026, 18:55 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 76 on average209/250
1SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 60 on average78/160
2红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average8/200
3Rustico 3groups of 5 · 9 on average2/100
4РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
5Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average0/50

Quick answers

From the figures on this page.

Player counts

How does testserver compare in the rankings?

Over the last seven days testserver sits at #15,478 on player hours, in the top 70% of ranked servers.

How full does testserver run?

The current row shows testserver offline; the last response was 36 days 2 hours ago.

Server data

What Rust version does testserver run?

The build is Rust network protocol 2633 and build 165217 on Linux, run by testserver. The protocol has to match before you can join, and Steam does the updating.

How reliable is testserver, and is it up?

testserver is offline at this refresh; the last response came 36 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 21 September 2026.

In which location is testserver hosted?

There is no region published for testserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.19.204.31:25745.

Map and rules

Which rules apply on testserver, and what settings?

No gather rate appears in the name: testserver. Group size tops out at 6 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on testserver?

testserver runs a procedural map, which the game generates.

Wipe data

On what schedule does testserver wipe?

Too few wipes are on record for testserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 36 days 20 hours ago, and that is the one in play.

On testserver, what happens on wipe day?

The average peak over recent wipes is 4 players. The crowd on the latest wipe topped out 3 hours after it began.

Tags and filters

Which lists on Rust Data hold testserver, and which filters?

The Rust Data lists that testserver fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on testserver hold?

The game's server browser reads these tags from testserver: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts6 (Group limit): No team may exceed 6; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join testserver?

In Rust, F1 opens the console: type client.connect 162.19.204.31:25745. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts6,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts6
Group limit No team may exceed 6.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,510 players 11,847 servers online