Rust Data

rustdata.spaceservers162.19.94.146:26017.ipynb

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Offline EU 162.19.94.146:26015 checked 26d ago

Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP

solo biweekly wipes vanillaoxide

Connect

srv = rust.server("162.19.94.146:26017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,903 # top 70% · #2480 in EU
last wipe 27d ago # biweekly schedule
next wipe 4h # Thu 29 Oct, 17:52 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers, top 86% in EU, and #202 of the solo servers (top 91%). Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 29 October, 17:52 UTC, in 4h. # Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 12

Coming wipes

inatkind
04hThu 29 Oct, 17:52 UTCwipe
17d 6hThu 5 Nov, 19:00 UTCFW force wipe
214d 4hThu 12 Nov, 17:52 UTCwipe
328d 4hThu 26 Nov, 17:52 UTCwipe
435d 6hThu 3 Dec, 19:00 UTCFW force wipe
542d 4hThu 10 Dec, 17:52 UTCwipe

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:52 UTC FW27d ago 0 NaN running 0
1 Thu 17 Sep, 17:56 UTC41d ago 8 halved by day 12 14 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1583848389
Map of Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP
map
Procedural Map
size
4250
seed
1583848389
Open on RustMaps

Server

srv.info()
address
162.19.94.146:26015
region
EU
max players
50
group limit
solo
wipe schedule
biweekly
last wipe
1 Oct 2026, 17:52 UTC
hostname
solo.rocktorockets.com
first seen
13 Sep 2026

Operator · rocktorockets.com

rust.servers(operator="rocktorockets.com").sort_values("players")

2 servers publish a rocktorockets.com hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0POLAR - EU Solo Only | Biweekly | No BP Wipes 10/15 15.10EU · solo · biweekly · 10 on average4/125
1Rusty Barrel || Solo Only || Bi-WeeklyEU · solo · biweekly · 2 on average1/100
2GALO | PT/EU | SOLO | Vanilla | BiweeklyEU · solo · biweekly · 2 on average2/100
3Rust4Noobs | Solo only | Softcore 50% Bi-Weekly | No BP WipeEU · solo · biweekly · 6 on average1/100
4Rustafied.com - EU SoloEU · solo · weekly · 120 on average48/100
5RustOps - Solo/Duo | FULLWIPE 29/10 29.10 10/29EU · duo · biweekly · 88 on average287/375

Quick answers

From the figures on this page.

Population

What position does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP take in the server rankings?

Ranked #15,903 on seven-day player hours, Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP is #2,480 in Europe and in the top 70% of all ranked servers. Within the solo group, its rank is #202.

How many players does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP hold at once?

Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP returns no live count at this refresh, having last been seen 26 days 23 hours ago.

Server data

What is the Rust version on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

The build is Rust network protocol 2634 and build 166494 on Linux, run by Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP. The protocol has to match before you can join, and Steam does the updating.

How reliable is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP, and is it up?

The latest sample has Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP offline, with a last sighting 26 days 23 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP hosted?

With its EU tag, Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP lists itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.19.94.146:26015.

Settings and map

Which settings and rules does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP run?

The name Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP carries no gather rate. This server is solo only, with no teams. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Plugins installed: Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

What is the map on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

Size 4,250, seed 1583848389: the procedural map on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP wipe?

The prediction follows the tag, because Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP's wipes on record are too few to confirm the schedule. On Thursday 29 October at 17:52 UTC the next wipe is due. A new world was started 27 days 18 hours ago, and that is the one in play. The tags list a two-weekly wipe cycle.

On Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP, what happens on wipe day?

The average peak over recent wipes is 4 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 12.

Tags, lists

Which Rust Data filters and lists contain Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

The Rust Data lists that Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP fits are: EU Rust servers, Rust community servers, unfiltered, Solo Rust servers, group limit 1 and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Every two weeks.

Who is behind Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

The same operator most likely runs Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP and 1 other server we track, as all publish a rocktorockets.com hostname.

How should you read the server tags on Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

The game's server browser reads these tags from Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server lists 50 slots; ts1 (Group limit): No team may exceed 1; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): The cycle is fourteen days; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it sits under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rock to Rockets - Solo only WE HAVE MOVED! CHECK NEW IP?

The manual route: launch Rust, F1, then client.connect 162.19.94.146:26015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/cHyUrcbxKQ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^b,^v,EU,gmvanilla,cs166494,ts1,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The server lists 50 slots.
ts1
Group limit No team may exceed 1.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build Build number: 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly The cycle is fourteen days.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,594 players 11,792 servers online