Offline 162.206.117.24:28015 checked 30d ago
Dwack Stagging Test
Connect
srv = rust.server("162.206.117.24:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 22 Sep, 23:11 UTC36d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 162.206.117.24:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 23:11 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 380/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 49/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 49/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 167/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Dwack Stagging Test rank?
Over the last seven days Dwack Stagging Test sits at #15,262 on player hours, in the top 64% of ranked servers.
How many players does Dwack Stagging Test hold at once?
Offline now for Dwack Stagging Test, with the last sample 30 days 16 hours ago.
Server data
What Rust version does Dwack Stagging Test run?
The build is Rust network protocol 2633 and build 163272 on Windows, run by Dwack Stagging Test. Steam updates your game for you, but the protocol must match to join.
How reliable is Dwack Stagging Test, and is it up?
Offline now for Dwack Stagging Test, last seen 30 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 20 September 2026.
In which location is Dwack Stagging Test hosted?
No region is published by Dwack Stagging Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.206.117.24:28015 is its address.
Settings and map
Which rules apply on Dwack Stagging Test, and what settings?
No gather rate appears in the name: Dwack Stagging Test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
What is the map on Dwack Stagging Test?
A procedural map runs on Dwack Stagging Test, generated by the game.
Wipes and dates
When does Dwack Stagging Test wipe, and how often?
The record for Dwack Stagging Test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 36 days 12 hours ago.
What is wipe day on Dwack Stagging Test like?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Dwack Stagging Test, and which filters?
On Rust Data, Dwack Stagging Test appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Dwack Stagging Test?
The game's server browser reads these tags from Dwack Stagging Test: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163272 (Build): Build number: 163272; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Dwack Stagging Test?
The manual route: launch Rust, F1, then client.connect 162.206.117.24:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.