Rust Data

rustdata.spaceservers162.216.7.66:28266.ipynb

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Online NA 162.216.7.66:28265 checked 10m ago

Middle Age Chill

monthly wipes vanilla

Connect

srv = rust.server("162.216.7.66:28266")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69% · #1510 in NA
last wipe 55d ago # monthly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1672649715
Map of Middle Age Chill
map
Procedural Map
size
3000
seed
1672649715
Open on RustMaps

Server

srv.info()
address
162.216.7.66:28265
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
3 Sep 2026, 22:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustopia.gg - US LargeNA · groups of 16+ · monthly · 130 on average37/200
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 112 on average53/200
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average37/400
3RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 60 on average23/225
4PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 36 on average14/200
5Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average17/150

Quick answers

From the figures on this page.

Player counts

How does Middle Age Chill compare in the rankings?

Ranked #15,338 on seven-day player hours, Middle Age Chill is #1,510 in North America and in the top 69% of all ranked servers.

How many players does Middle Age Chill hold at once?

Current row: 0 players on Middle Age Chill, against 50 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does Middle Age Chill run?

The 48-hour average is 211 server fps, with a low of 168. Buildings, deployables and all else in the world took the count as high as 49,119 entities. The memory field tops out at 1,668 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Middle Age Chill?

The build is Rust network protocol 2633 and build 164530 on Windows, run by Middle Age Chill. The protocol has to match before you can join, and Steam does the updating.

How reliable is Middle Age Chill, and is it online now?

Online is the state at the latest refresh for Middle Age Chill. A restart about 4 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Middle Age Chill run from?

The NA tag is what Middle Age Chill uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.216.7.66:28265 is its address.

Map and rules

Which settings and rules does Middle Age Chill run?

You will not find a gather rate in the string Middle Age Chill. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has Middle Age Chill loaded?

The game generates the map on Middle Age Chill: procedural, size 3,000, seed 1672649715. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Middle Age Chill wipe, and on what schedule?

An estimate from the force wipe gives Middle Age Chill's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 55 days 10 hours ago. The tags list wipes as monthly.

Tags and filters

Where does Middle Age Chill appear among Rust Data lists and filters?

On Rust Data, Middle Age Chill appears in these lists: Rust community servers, unfiltered, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Middle Age Chill?

The game's server browser reads these tags from Middle Age Chill: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Middle Age Chill?

The manual route: launch Rust, F1, then client.connect 162.216.7.66:28265. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://middleagechill.net.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,156 players 11,640 servers online