Rust Data

rustdata.spaceservers162.220.160.27:28015.ipynb

Run all rust-data · live

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Online 162.220.160.27:28080 checked 14m ago

Hosted by GTXGaming.co.uk

Connect

srv = rust.server("162.220.160.27:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 750d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 481981
No map picture published
map
Procedural Map
size
2000
seed
481981
Open on RustMaps

Server

srv.info()
address
162.220.160.27:28080
region
– · us3
max players
100
group limit
not published
wipe schedule
–
last wipe
8 Oct 2024, 15:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average410/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average56/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average156/200

Quick answers

From the figures on this page.

Player counts

What position does Hosted by GTXGaming.co.uk take in the server rankings?

Rank #15,318 on seven-day player hours for Hosted by GTXGaming.co.uk, within the top 69% of all ranked servers.

How full does Hosted by GTXGaming.co.uk run?

Current row: 0 players on Hosted by GTXGaming.co.uk, against 100 slots. Over the last seven days it averaged 0 players.

About the server

How well does Hosted by GTXGaming.co.uk perform?

Averaged over 48 hours: 237 server fps, never under 209. Buildings, deployables and all else in the world took the count as high as 26,543 entities. The memory field tops out at 2,563 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does Hosted by GTXGaming.co.uk run?

Rust network protocol 2564 and build 105864 on Windows is what Hosted by GTXGaming.co.uk runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Hosted by GTXGaming.co.uk, and is it up?

Online is the state at the latest refresh for Hosted by GTXGaming.co.uk. The uptime it reports puts the last restart about 45 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does Hosted by GTXGaming.co.uk run from?

There is no region published for Hosted by GTXGaming.co.uk, and the region code is us3. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.220.160.27:28080.

Rules, settings, map

What rules and settings are recorded for Hosted by GTXGaming.co.uk?

You will not find a gather rate in the string Hosted by GTXGaming.co.uk. Group limits do not appear in its data. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Hosted by GTXGaming.co.uk selected?

The game generates the map on Hosted by GTXGaming.co.uk: procedural, size 2,000, seed 481981. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does Hosted by GTXGaming.co.uk wipe?

A rhythm cannot be read from the wipes of Hosted by GTXGaming.co.uk on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 750 days 21 hours ago.

Tags and filters

Which Rust Data filters and lists contain Hosted by GTXGaming.co.uk?

These Rust Data lists include Hosted by GTXGaming.co.uk: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on Hosted by GTXGaming.co.uk?

Read by the game's server browser, the tags Hosted by GTXGaming.co.uk publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; v2564 (Protocol): Protocol 2564 is required; a different game version cannot connect; cs105864 (Build): Recorded game build: 105864; ptrak (Networking): The network layer is RakNet, standard for the game; $rus3 (Region code): us3 is the region code recorded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Hosted by GTXGaming.co.uk?

In Rust, F1 opens the console: type client.connect 162.220.160.27:28080. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$rus3,v2564,gmrust,cs105864

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
v2564
Protocol Protocol 2564 is required; a different game version cannot connect.
cs105864
Build Recorded game build: 105864.
ptrak
Networking The network layer is RakNet, standard for the game.
$rus3
Region code us3 is the region code recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,594 players 11,792 servers online