Online 162.248.92.23:28015 checked 8m ago
ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD
Connect
srv = rust.server("162.248.92.23:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 23:52 UTC14d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANS | EU · groups of 100+ · 1000x · weekly · 60 on average | 88/175 |
| 1 | PERFECT RUST X1000 NOLIMIT SHOP LOOT+ FPS+ | EU · groups of 25+ · 1000x · weekly · 5 on average | 6/250 |
| 2 | TIMERUST #2 [ X1000 | NO WORKBENCH | FREE VIP | LOOT+ ] 27.10 | EU · groups of 888+ · 1000x · 3 on average | 0/100 |
| 3 | ChillLand [CZ/EN] | 1000x PvP | NO P2W |Wiped 15.10. | EU · groups of 10+ · 1000x · biweekly · 3 on average | 6/30 |
| 4 | RUSTICITY BATTLEFIELD 1000X|LOADOUTS|TP|KITS|PVP | groups of 8+ · 1000x · 2 on average | 2/150 |
| 5 | Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba | NA · groups of 12+ · 1000x · biweekly · 2 on average | 3/100 |
Quick answers
From the figures on this page.
Population
What position does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD take in the server rankings?
Player hours over seven days put ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD at #15,348, in the top 69% of the ranked set.
How many players does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD hold at once?
The sample now reads 0 players for ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, out of 1,337 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD run?
Averaged over 48 hours: 231 server fps, never under 220. Buildings, deployables and all else in the world took the count as high as 1,779 entities. Memory peaked at 731 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD run?
Rust network protocol 2635 and build 167781 on Linux is what ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, and is it up?
ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 21 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 October 2026.
In which location is ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD hosted?
No region is published by ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.248.92.23:28015 is its address.
Settings and map
Which settings and rules does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD run?
Gather sits at 1000x, read from the server's own name: ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD. The group limit sits at the default of 8 players. Game mode battlefield, with this note: kits and high rates for fast PvP. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?
Size 1,024, seed 1337: the procedural map on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. CraggyIsland is what the map name field says.
Wipes and dates
When does ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD wipe, and how often?
Too few wipes are on record for ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 21 hours ago.
What is wipe day on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD, and which filters?
The Rust Data lists that ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD fits are: Modded Rust servers, Rust servers with more than 10x and Rust battlefield servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.
Which meanings do the tags on ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD hold?
These tags are published by ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1337 (Max players): 1,337 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^i (Battlefield): Kits and high rates drive fast PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join ONCE UPON A BATTLEFIELD/1000x/TP/KITS/EVERYTHINGD?
In Rust, F1 opens the console: type client.connect 162.248.92.23:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.