Rust Data

rustdata.spaceservers162.43.1.10:29015.ipynb

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Online 162.43.1.10:28015 checked 13m ago

テストサーバー_ABC田中2テスト

Connect

srv = rust.server("162.43.1.10:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/52 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.1 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 03:12 UTC26d ago 0 NaN running 0
1 Mon 14 Sep, 00:11 UTC44d ago 0 NaN 18.1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1024 · seed 50000
Map of テストサーバー_ABC田中2テスト
map
CraggyIsland
size
1024
seed
50000

Server

srv.info()
address
162.43.1.10:28015
region
–
max players
52
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 03:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - SEA MainEA · groups of 16+ · weekly · 184 on average9/200
1Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average9/550
2Rustoria.co - SEA LongEA · groups of 12+ · monthly · 107 on average44/200
3Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average2/100
4Rustoria.co - SEA Medium | JUST WIPED 28.10EA · no group limit · 65 on average69/100
5Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 52 on average2/200

Quick answers

From the figures on this page.

Population

How does テストサーバー_ABC田中2テスト compare in the rankings?

Player hours over seven days put テストサーバー_ABC田中2テスト at #15,349, in the top 69% of the ranked set.

How full does テストサーバー_ABC田中2テスト run?

The sample now reads 0 players for テストサーバー_ABC田中2テスト, out of 52 slots. Over the last seven days it averaged 0 players.

Server data

How smoothly does テストサーバー_ABC田中2テスト run?

Averaged over 48 hours: 240 server fps, never under 224. Entity numbers reached 3,048, and that includes buildings, deployables and the rest. Memory peaked at 1,149 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is テストサーバー_ABC田中2テスト on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by テストサーバー_ABC田中2テスト. The protocol has to match before you can join, and Steam does the updating.

Is テストサーバー_ABC田中2テスト up, and what does its uptime show?

Online is the state at the latest refresh for テストサーバー_ABC田中2テスト. The uptime it reports puts the last restart about 11 days 11 hours ago. Uptime of 86% across the last 7 full days: 144 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is テストサーバー_ABC田中2テスト hosted?

The name of テストサーバー_ABC田中2テスト points to Asia, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 162.43.1.10:28015 is its address.

Settings and map

Which rules apply on テストサーバー_ABC田中2テスト, and what settings?

The name テストサーバー_ABC田中2テスト carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has テストサーバー_ABC田中2テスト loaded?

テストサーバー_ABC田中2テスト runs a procedural map of size 1,024 with seed 50000, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. CraggyIsland is what the map name field says.

Wipe schedule

When does テストサーバー_ABC田中2テスト wipe, and on what schedule?

Too few wipes are on record for テストサーバー_ABC田中2テスト to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 20 hours ago, and that is the one in play.

On テストサーバー_ABC田中2テスト, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which lists on Rust Data hold テストサーバー_ABC田中2テスト, and which filters?

The Rust Data lists that テストサーバー_ABC田中2テスト fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on テストサーバー_ABC田中2テスト hold?

Read by the game's server browser, the tags テストサーバー_ABC田中2テスト publishes are: gmrust (Game mode): Survival play, standard Rust; mp52 (Max players): Slot count: 52; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into テストサーバー_ABC田中2テスト?

The manual route: launch Rust, F1, then client.connect 162.43.1.10:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp52,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp52
Max players Slot count: 52.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 50,841 players 11,736 servers online