Online 162.43.1.195:28015 checked 7m ago
Rust Server
Connect
srv = rust.server("162.43.1.195:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:36 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Mon 28 Sep, 05:16 UTC31d ago | 0 | NaN | 3.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50001
- map
- Procedural Map
- size
- 3000
- seed
- 50001
Server
srv.info()- address
- 162.43.1.195:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 23:36 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 523/525 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 385/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 48/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 51/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 161/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rust Server rank?
Over the last seven days Rust Server sits at #9,333 on player hours, in the top 42% of ranked servers.
How many players does Rust Server hold at once?
The sample now reads 0 players for Rust Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How well does Rust Server perform?
Averaged over 48 hours: 215 server fps, never under 181. Buildings, deployables and all else in the world took the count as high as 46,435 entities. Memory peaked at 2,498 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is Rust Server up, and what does its uptime show?
Online is the state at the latest refresh for Rust Server. A restart about 6 days 10 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does Rust Server sit?
No region is published by Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.43.1.195:28015.
Map and rules
What rules and settings are recorded for Rust Server?
The name Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server selected?
The game generates the map on Rust Server: procedural, size 3,000, seed 50001. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rust Server wipe, and how often?
Too few wipes are on record for Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 12 hours ago.
What is wipe day on Rust Server like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 9 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Rust Server?
The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust Server?
Enter client.connect 162.43.1.195:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.