Rust Data

rustdata.spaceservers162.43.1.195:29015.ipynb

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Online 162.43.1.195:28015 checked 7m ago

Rust Server

Connect

srv = rust.server("162.43.1.195:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #9,333 # top 42%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:36 UTC FW27d ago 1 NaN running 0
1 Mon 28 Sep, 05:16 UTC31d ago 0 NaN 3.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50001
Map of Rust Server
map
Procedural Map
size
3000
seed
50001
Open on RustMaps

Server

srv.info()
address
162.43.1.195:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 23:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average523/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average385/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average51/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust Server rank?

Over the last seven days Rust Server sits at #9,333 on player hours, in the top 42% of ranked servers.

How many players does Rust Server hold at once?

The sample now reads 0 players for Rust Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does Rust Server perform?

Averaged over 48 hours: 215 server fps, never under 181. Buildings, deployables and all else in the world took the count as high as 46,435 entities. Memory peaked at 2,498 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Rust Server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust Server. The protocol has to match before you can join, and Steam does the updating.

Is Rust Server up, and what does its uptime show?

Online is the state at the latest refresh for Rust Server. A restart about 6 days 10 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Where does Rust Server sit?

No region is published by Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.43.1.195:28015.

Map and rules

What rules and settings are recorded for Rust Server?

The name Rust Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Server selected?

The game generates the map on Rust Server: procedural, size 3,000, seed 50001. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Rust Server wipe, and how often?

Too few wipes are on record for Rust Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 12 hours ago.

What is wipe day on Rust Server like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 9 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Rust Server?

The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server?

These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Rust Server?

Enter client.connect 162.43.1.195:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,602 players 11,784 servers online