Online 162.43.15.99:28015 checked 49m ago
RustServer
Connect
srv = rust.server("162.43.15.99:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 12:09 UTC23d ago | 0 | NaN | running | 0 |
| 1 | Thu 17 Sep, 04:15 UTC41d ago | 0 | NaN | 18.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 19686
- map
- Procedural Map
- size
- 3000
- seed
- 19686
Server
srv.info()- address
- 162.43.15.99:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 12:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
What position does RustServer take in the server rankings?
Rank #15,452 on seven-day player hours for RustServer, within the top 69% of all ranked servers.
How full does RustServer run?
The sample now reads 0 players for RustServer, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on RustServer?
Server fps over the last 48 hours averages 162; the floor is 95. The entity count peaked at 49,656, covering buildings, deployables and the rest of the world. The memory field tops out at 2,770 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on RustServer?
Version Rust network protocol 2634 and build 167781 on Linux is reported by RustServer. Steam updates your game for you, but the protocol must match to join.
Is RustServer up, and what does its uptime show?
Online is the state at the latest refresh for RustServer. A restart about 10 days 21 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Where does RustServer sit?
There is no region published for RustServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.43.15.99:28015.
Rules, settings, map
Which rules apply on RustServer, and what settings?
No gather rate appears in the name: RustServer. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has RustServer selected?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
On what schedule does RustServer wipe?
The record for RustServer holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 23 days 5 hours ago, and that is the one in play.
On RustServer, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which lists on Rust Data hold RustServer, and which filters?
On Rust Data, RustServer appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustServer?
The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into RustServer?
Enter client.connect 162.43.15.99:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.