Online 162.43.25.242:28015 checked 10m ago
Rust Server
Connect
srv = rust.server("162.43.25.242:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 162.43.25.242:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 11:45 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 60/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 98/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 288/350 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 16/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 360/450 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 281/325 |
Quick answers
From the figures on this page.
Population
How does Rust Server compare in the rankings?
Over the last seven days Rust Server sits at #15,284 on player hours, in the top 69% of ranked servers.
How full does Rust Server run?
Rust Server reports 0 players at this refresh, with 2 slots configured. Over the last seven days it averaged 0 players.
About the server
How smoothly does Rust Server run?
The 48-hour average is 158 server fps, with a low of 100. Buildings, deployables and all else in the world took the count as high as 48,614 entities. Memory peaked at 2,933 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Rust Server on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Server. The protocol has to match before you can join, and Steam does the updating.
Is Rust Server up, and what does its uptime show?
The current sample puts Rust Server online. A restart about 12 days 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 5 October 2026.
Where does Rust Server sit?
There is no region published for Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.43.25.242:28015.
Rules, settings, map
Which rules apply on Rust Server, and what settings?
The name Rust Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust Server loaded?
Size 3,000, seed 50000: the procedural map on Rust Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rust Server wipe, and on what schedule?
The record for Rust Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 24 days 14 hours ago.
Tags and filters
Which lists on Rust Data hold Rust Server, and which filters?
These Rust Data lists include Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Rust Server?
In Rust, F1 opens the console: type client.connect 162.43.25.242:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.