Rust Data

rustdata.spaceservers162.43.31.94:29015.ipynb

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Online 162.43.31.94:28015 checked 10m ago

Rust Server pri

Connect

srv = rust.server("162.43.31.94:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,353 # top 69%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 13:48 UTC16d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of Rust Server pri
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
162.43.31.94:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 13:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average173/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average119/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average18/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average13/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average19/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23/225

Quick answers

From the figures on this page.

Population data

What position does Rust Server pri take in the server rankings?

Over the last seven days Rust Server pri sits at #15,353 on player hours, in the top 69% of ranked servers.

How many players does Rust Server pri hold at once?

The sample now reads 0 players for Rust Server pri, out of 10 slots. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Rust Server pri?

Averaged over 48 hours: 178 server fps, never under 129. The entity count peaked at 48,464, covering buildings, deployables and the rest of the world. A high of 2,865 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Rust Server pri?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Server pri. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server pri, and is it online now?

Online is the state at the latest refresh for Rust Server pri. A restart about 11 days 5 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Rust Server pri hosted?

For Rust Server pri, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.43.31.94:28015.

Rules, settings, map

What rules and settings are recorded for Rust Server pri?

The name Rust Server pri carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Rust Server pri loaded?

The game generates the map on Rust Server pri: procedural, size 3,000, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Rust Server pri wipe?

A rhythm cannot be read from the wipes of Rust Server pri on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 16 days 12 hours ago.

On Rust Server pri, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold Rust Server pri, and which filters?

These Rust Data lists include Rust Server pri: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server pri?

These tags are published by Rust Server pri and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Rust Server pri?

Enter client.connect 162.43.31.94:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,834 players 11,696 servers online