Online 162.43.32.30:28015 checked 10m ago
RustServer
Connect
srv = rust.server("162.43.32.30:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 17:57 UTC25d ago | 1+1 queue | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3800 · seed 1658503208
- map
- Procedural Map
- size
- 3800
- seed
- 1658503208
Server
srv.info()- address
- 162.43.32.30:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 17:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 535 on average | 330/300 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 320 on average | 22/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 319 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 200/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 277 on average | 97/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 31/100 |
Quick answers
From the figures on this page.
Player counts
What position does RustServer take in the server rankings?
Rank #9,451 on seven-day player hours for RustServer, within the top 43% of all ranked servers.
What population does RustServer carry?
The sample now reads 0 players for RustServer, out of 1 slots. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 16:00 UTC is the busiest, at 1 players.
Server facts
What does performance look like on RustServer?
The 48-hour average is 104 server fps, with a low of 66. The entity count peaked at 83,579, covering buildings, deployables and the rest of the world. The memory field tops out at 2,576 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustServer on?
Rust network protocol 2635 and build 168909 on Linux is what RustServer runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustServer, and is it up?
Online is the state at the latest refresh for RustServer. A restart about 2 days 18 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Where does RustServer sit?
No region is published by RustServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.32.30:28015 is its address.
Rules, settings, map
Which settings and rules does RustServer run?
No gather rate appears in the name: RustServer. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
What is the map on RustServer?
The game generates the map on RustServer: procedural, size 3,800, seed 1658503208. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does RustServer wipe?
Too few wipes are on record for RustServer to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 25 days 13 hours ago.
On RustServer, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. On the latest wipe the peak came 1 hours after the wipe, with a queue of 1.
Lists and tags
Which Rust Data filters and lists contain RustServer?
These Rust Data lists include RustServer: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustServer hold?
The game's server browser reads these tags from RustServer: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to RustServer?
Enter client.connect 162.43.32.30:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.