Online 162.43.37.139:28015 checked 11m ago
RustServer
Connect
srv = rust.server("162.43.37.139:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 09:18 UTC23d ago | 0 | NaN | running | 0 |
| 1 | Thu 17 Sep, 20:27 UTC41d ago | 0 | NaN | 18.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 19686
- map
- Procedural Map
- size
- 3000
- seed
- 19686
Server
srv.info()- address
- 162.43.37.139:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 09:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 500/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 410/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 57/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 56/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 156/200 |
Quick answers
From the figures on this page.
Population data
What position does RustServer take in the server rankings?
Over the last seven days RustServer sits at #15,318 on player hours, in the top 69% of ranked servers.
How full does RustServer run?
RustServer reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
About the server
How smoothly does RustServer run?
The 48-hour average is 166 server fps, with a low of 102. The entity count peaked at 49,618, covering buildings, deployables and the rest of the world. A high of 2,809 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on RustServer?
The build is Rust network protocol 2634 and build 167781 on Linux, run by RustServer. Steam updates your game for you, but the protocol must match to join.
How reliable is RustServer, and is it up?
Online is the state at the latest refresh for RustServer. A restart about 11 days 14 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does RustServer sit?
There is no region published for RustServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.43.37.139:28015.
Rules, settings, map
Which rules apply on RustServer, and what settings?
The name RustServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on RustServer?
Size 3,000, seed 19686: the procedural map on RustServer, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does RustServer wipe?
Too few wipes are on record for RustServer to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 3 hours ago.
What is wipe day on RustServer like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does RustServer appear among Rust Data lists and filters?
The Rust Data lists that RustServer fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustServer hold?
Read by the game's server browser, the tags RustServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to RustServer?
In Rust, F1 opens the console: type client.connect 162.43.37.139:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.