Rust Data

rustdata.spaceservers162.43.37.139:29015.ipynb

Run all rust-data · live

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Online 162.43.37.139:28015 checked 11m ago

RustServer

Connect

srv = rust.server("162.43.37.139:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 23d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 09:18 UTC23d ago 0 NaN running 0
1 Thu 17 Sep, 20:27 UTC41d ago 0 NaN 18.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 19686
Map of RustServer
map
Procedural Map
size
3000
seed
19686
Open on RustMaps

Server

srv.info()
address
162.43.37.139:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 09:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average410/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average56/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average59/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average156/200

Quick answers

From the figures on this page.

Population data

What position does RustServer take in the server rankings?

Over the last seven days RustServer sits at #15,318 on player hours, in the top 69% of ranked servers.

How full does RustServer run?

RustServer reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does RustServer run?

The 48-hour average is 166 server fps, with a low of 102. The entity count peaked at 49,618, covering buildings, deployables and the rest of the world. A high of 2,809 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on RustServer?

The build is Rust network protocol 2634 and build 167781 on Linux, run by RustServer. Steam updates your game for you, but the protocol must match to join.

How reliable is RustServer, and is it up?

Online is the state at the latest refresh for RustServer. A restart about 11 days 14 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does RustServer sit?

There is no region published for RustServer. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.43.37.139:28015.

Rules, settings, map

Which rules apply on RustServer, and what settings?

The name RustServer carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on RustServer?

Size 3,000, seed 19686: the procedural map on RustServer, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does RustServer wipe?

Too few wipes are on record for RustServer to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 3 hours ago.

What is wipe day on RustServer like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does RustServer appear among Rust Data lists and filters?

The Rust Data lists that RustServer fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer hold?

Read by the game's server browser, the tags RustServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to RustServer?

In Rust, F1 opens the console: type client.connect 162.43.37.139:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,594 players 11,792 servers online