Online 162.43.4.36:28015 checked 15m ago
RustServer
Connect
srv = rust.server("162.43.4.36:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 10:59 UTC11d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 19686
- map
- Procedural Map
- size
- 3000
- seed
- 19686
Server
srv.info()- address
- 162.43.4.36:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 10:59 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 496/525 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 46/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 249/275 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 92/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 104/150 |
Quick answers
From the figures on this page.
Population data
What position does RustServer take in the server rankings?
Rank #15,405 on seven-day player hours for RustServer, within the top 69% of all ranked servers.
How many players does RustServer hold at once?
Current row: 0 players on RustServer, against 50 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does RustServer run?
The 48-hour average is 118 server fps, with a low of 83. The entity count peaked at 49,717, covering buildings, deployables and the rest of the world. Memory peaked at 2,739 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustServer on?
Version Rust network protocol 2634 and build 167781 on Linux is reported by RustServer. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustServer, and is it up?
The current sample puts RustServer online. The uptime it reports puts the last restart about 10 days 4 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Which location does RustServer run from?
There is no region published for RustServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 162.43.4.36:28015.
Rules, settings, map
Which rules apply on RustServer, and what settings?
You will not find a gather rate in the string RustServer. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has RustServer selected?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does RustServer wipe, and how often?
Too few wipes are on record for RustServer to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 12 hours ago.
What is wipe day on RustServer like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does RustServer appear among Rust Data lists and filters?
These Rust Data lists include RustServer: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RustServer?
Read by the game's server browser, the tags RustServer publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to RustServer?
Enter client.connect 162.43.4.36:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.