Rust Data

rustdata.spaceservers162.43.4.88:29015.ipynb

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Offline 162.43.4.88:28015 checked 9d ago

Rust Server

Connect

srv = rust.server("162.43.4.88:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,256 # top 69%
last wipe 22d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 00:36 UTC22d ago 0 NaN running 0
1 Wed 16 Sep, 23:44 UTC41d ago 0 NaN 19 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 50000
Map of Rust Server
map
Procedural Map
size
3500
seed
50000
Open on RustMaps

Server

srv.info()
address
162.43.4.88:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 00:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average364/350
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average16/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average25/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average181/225
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average94/225
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average36/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Server rank?

Player hours over seven days put Rust Server at #15,256, in the top 69% of the ranked set.

How many players does Rust Server hold at once?

The current row shows Rust Server offline; the last response was 9 days 11 hours ago.

Server data

Which Rust version is Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is what Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server, and is it up?

The latest sample has Rust Server offline, with a last sighting 9 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does Rust Server sit?

For Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.43.4.88:28015.

Rules, settings, map

What rules and settings are recorded for Rust Server?

No gather rate appears in the name: Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Server?

Rust Server runs a procedural map of size 3,500 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rust Server wipe, and how often?

The record for Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 22 days 7 hours ago.

What is wipe day on Rust Server like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold Rust Server, and which filters?

These Rust Data lists include Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server?

Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Rust Server?

The manual route: launch Rust, F1, then client.connect 162.43.4.88:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,711 players 11,619 servers online