Online 162.43.42.75:28015 checked 8m ago
Rust Server
Connect
srv = rust.server("162.43.42.75:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 15:09 UTC24d ago | 0 | NaN | running | 0 |
| 1 | Wed 16 Sep, 01:17 UTC42d ago | 0 | NaN | 18.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 50000
- map
- Procedural Map
- size
- 3000
- seed
- 50000
Server
srv.info()- address
- 162.43.42.75:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 15:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 379/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 223/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 31/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 67/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 85/200 |
Quick answers
From the figures on this page.
Population data
How does Rust Server compare in the rankings?
Rank #15,344 on seven-day player hours for Rust Server, within the top 69% of all ranked servers.
How full does Rust Server run?
Current row: 0 players on Rust Server, against 50 slots. Over the last seven days it averaged 0 players.
Server facts
How well does Rust Server perform?
Server fps over the last 48 hours averages 167; the floor is 68. The entity count peaked at 48,554, covering buildings, deployables and the rest of the world. The memory field tops out at 2,735 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust Server?
Rust network protocol 2634 and build 167781 on Linux is what Rust Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Server, and is it up?
Rust Server reports itself online at the current refresh. The uptime it reports puts the last restart about 11 days 2 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rust Server run from?
For Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.43.42.75:28015 is its address.
Rules, settings, map
Which settings and rules does Rust Server run?
You will not find a gather rate in the string Rust Server. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has Rust Server loaded?
Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Rust Server wipe, and how often?
Too few wipes are on record for Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 7 hours ago, and that is the one in play.
What is wipe day on Rust Server like?
Across recent wipes the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Where does Rust Server appear among Rust Data lists and filters?
On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server?
Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Rust Server?
In Rust, F1 opens the console: type client.connect 162.43.42.75:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.