Rust Data

rustdata.spaceservers162.43.49.131:29015.ipynb

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Online 162.43.49.131:28015 checked 11m ago

JPN Rust Sever PvE

monthly wipes pve

Connect

srv = rust.server("162.43.49.131:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 4/20 # 20% full
7-day average 8 # peak 20
rank #1,135 # top 5%
last wipe 28d ago # monthly schedule
next wipe 6d 18h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0510152001:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence

wipe-day peak20players, last three wipes

Coming wipes

inatkind
06d 18hThu 5 Nov, 19:00 UTCFW force wipe
134d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 5 hours in, with 8 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 22:57 UTC FW28d ago 20+8 queue NaN running 3

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 815094
Map of JPN Rust Sever PvE
map
Procedural Map
size
5000
seed
815094
Open on RustMaps

Server

srv.info()
address
162.43.49.131:28015
region
–
max players
20
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 22:57 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
PvEバニラサーバーです。 レイド、窃盗、迷惑こういはBANします。 かんたんなルールをXの固定ポストにかいてますのでごいちどくください。ツリーにも繋がってってるので最後までよんでください。 ルールよんでください。ルールよんで。ルールよまねばBAN。 下にある『外部ウェブサイト』からどうぞ

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average64/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average19/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average46/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average5/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average23/150
5JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average3/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does JPN Rust Sever PvE rank?

Over the last seven days JPN Rust Sever PvE sits at #1,135 on player hours, in the top 5% of ranked servers.

What population does JPN Rust Sever PvE carry?

JPN Rust Sever PvE reports 4 players at this refresh, with 20 slots configured. Over the last seven days it averaged 8 players and peaked at 20. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 11 players.

Server facts

What does performance look like on JPN Rust Sever PvE?

Server fps over the last 48 hours averages 32; the floor is 24. Entity numbers reached 216,145, and that includes buildings, deployables and the rest. The memory field tops out at 7,811 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does JPN Rust Sever PvE run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by JPN Rust Sever PvE. Joining needs the same protocol on your game; Steam handles the update.

Is JPN Rust Sever PvE up, and what does its uptime show?

Online is the state at the latest refresh for JPN Rust Sever PvE. The uptime it reports puts the last restart about 6 days 23 hours ago. 143 of 168 hours up over the last 7 full days, or 85%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does JPN Rust Sever PvE run from?

No region is published by JPN Rust Sever PvE. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.49.131:28015 is its address.

Settings and map

Which settings and rules does JPN Rust Sever PvE run?

You will not find a gather rate in the string JPN Rust Sever PvE. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has JPN Rust Sever PvE loaded?

JPN Rust Sever PvE runs a procedural map of size 5,000 with seed 815094, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does JPN Rust Sever PvE wipe?

The only wipe JPN Rust Sever PvE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 1 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on JPN Rust Sever PvE like?

Recent wipes averaged 20 players at their peak. 5 hours after the latest wipe the crowd peaked, and 8 more were queued.

Tags and filters

Where does JPN Rust Sever PvE appear among Rust Data lists and filters?

The Rust Data lists that JPN Rust Sever PvE fits are: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on JPN Rust Sever PvE?

The game's server browser reads these tags from JPN Rust Sever PvE: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join JPN Rust Sever PvE?

Enter client.connect 162.43.49.131:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://x.com/kumaganigeru.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,^p,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,580 players 11,733 servers online