Online 162.43.49.131:28015 checked 11m ago
JPN Rust Sever PvE
Connect
srv = rust.server("162.43.49.131:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 5 hours in, with 8 in the queue.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 22:57 UTC FW28d ago | 20+8 queue | NaN | running | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 815094
- map
- Procedural Map
- size
- 5000
- seed
- 815094
Server
srv.info()- address
- 162.43.49.131:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 22:57 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 53 on average | 64/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 31 on average | 19/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 46/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 5/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 23/150 |
| 5 | JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 3/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does JPN Rust Sever PvE rank?
Over the last seven days JPN Rust Sever PvE sits at #1,135 on player hours, in the top 5% of ranked servers.
What population does JPN Rust Sever PvE carry?
JPN Rust Sever PvE reports 4 players at this refresh, with 20 slots configured. Over the last seven days it averaged 8 players and peaked at 20. The 48-hour sample puts the busiest hour at 10:00 UTC, averaging 11 players.
Server facts
What does performance look like on JPN Rust Sever PvE?
Server fps over the last 48 hours averages 32; the floor is 24. Entity numbers reached 216,145, and that includes buildings, deployables and the rest. The memory field tops out at 7,811 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does JPN Rust Sever PvE run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by JPN Rust Sever PvE. Joining needs the same protocol on your game; Steam handles the update.
Is JPN Rust Sever PvE up, and what does its uptime show?
Online is the state at the latest refresh for JPN Rust Sever PvE. The uptime it reports puts the last restart about 6 days 23 hours ago. 143 of 168 hours up over the last 7 full days, or 85%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does JPN Rust Sever PvE run from?
No region is published by JPN Rust Sever PvE. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.49.131:28015 is its address.
Settings and map
Which settings and rules does JPN Rust Sever PvE run?
You will not find a gather rate in the string JPN Rust Sever PvE. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has JPN Rust Sever PvE loaded?
JPN Rust Sever PvE runs a procedural map of size 5,000 with seed 815094, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does JPN Rust Sever PvE wipe?
The only wipe JPN Rust Sever PvE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 1 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on JPN Rust Sever PvE like?
Recent wipes averaged 20 players at their peak. 5 hours after the latest wipe the crowd peaked, and 8 more were queued.
Tags and filters
Where does JPN Rust Sever PvE appear among Rust Data lists and filters?
The Rust Data lists that JPN Rust Sever PvE fits are: Rust community servers, unfiltered and Rust PvE servers. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on JPN Rust Sever PvE?
The game's server browser reads these tags from JPN Rust Sever PvE: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join JPN Rust Sever PvE?
Enter client.connect 162.43.49.131:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://x.com/kumaganigeru.