Rust Data

rustdata.spaceservers162.43.52.216:29015.ipynb

Run all rust-data · live

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Online 162.43.52.216:28015 checked 8m ago

Rust Server

pve

Connect

srv = rust.server("162.43.52.216:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 03:02 UTC26d ago 1 NaN running 0
1 Tue 22 Sep, 10:42 UTC36d ago 1 halved by day 2 9.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 50000
Map of Rust Server
map
Procedural Map
size
3000
seed
50000
Open on RustMaps

Server

srv.info()
address
162.43.52.216:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 03:02 UTC
hostname
–
first seen
22 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average70/200
1[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average23/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average34/200
3【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average2/200
4[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average14/150
5[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average6/100

Quick answers

From the figures on this page.

Player counts

How does Rust Server compare in the rankings?

Player hours over seven days put Rust Server at #15,339, in the top 69% of the ranked set.

How many players does Rust Server hold at once?

Rust Server reports 0 players at this refresh, with 1 slots configured. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Rust Server?

The 48-hour average is 187 server fps, with a low of 108. The entity count peaked at 48,494, covering buildings, deployables and the rest of the world. A high of 2,732 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust Server on?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Rust Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server, and is it online now?

Online is the state at the latest refresh for Rust Server. Count back 11 days 1 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 22 September 2026.

Which location does Rust Server run from?

For Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 162.43.52.216:28015.

Settings and map

Which rules apply on Rust Server, and what settings?

No gather rate appears in the name: Rust Server. No custom cap; the default of 8 players per group stands. pve is the game mode here, and player combat is not allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Server?

The game generates the map on Rust Server: procedural, size 3,000, seed 50000. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does Rust Server wipe, and how often?

A rhythm cannot be read from the wipes of Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 19 hours ago.

What is wipe day on Rust Server like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 2.

Tags and filters

Where does Rust Server appear among Rust Data lists and filters?

On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered and Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Which meanings do the tags on Rust Server hold?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): PvE: the world is the threat, not other players. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Rust Server?

In Rust, F1 opens the console: type client.connect 162.43.52.216:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,343 players 11,769 servers online