Online 162.43.53.191:28015 checked 8m ago
Rust Server
Connect
srv = rust.server("162.43.53.191:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 15:34 UTC4d ago | 0 | NaN | running | 0 |
| 1 | Mon 19 Oct, 14:48 UTC9d ago | 0 | NaN | 5 days | 0 |
| 2 | Fri 2 Oct, 17:27 UTC26d ago | 4 | halved by day 3 | 16.9 days | 0 |
| 3 | Thu 24 Sep, 21:12 UTC34d ago | 1 | halved by day 1 | 7.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2800 · seed 50000
- map
- Procedural Map
- size
- 2800
- seed
- 50000
Server
srv.info()- address
- 162.43.53.191:28015
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 15:34 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 15/200 |
| 1 | [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 33 on average | 15/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 14/200 |
| 3 | 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 24/200 |
| 4 | [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 5/150 |
| 5 | [EU/GER] Rust Norddeutschland PVE | EU · groups of 8+ · biweekly · 16 on average | 4/100 |
Quick answers
From the figures on this page.
Population
How does Rust Server compare in the rankings?
Over the last seven days Rust Server sits at #15,335 on player hours, in the top 69% of ranked servers.
What population does Rust Server carry?
Rust Server reports 0 players at this refresh, with 4 slots configured. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Rust Server?
Server fps over the last 48 hours averages 184; the floor is 122. Entity numbers reached 40,757, and that includes buildings, deployables and the rest. A high of 2,175 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Server, and is it up?
Rust Server reports itself online at the current refresh. Count back 4 days 16 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 24 September 2026.
Which location does Rust Server run from?
No region is published by Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 162.43.53.191:28015 is its address.
Map and rules
What rules and settings are recorded for Rust Server?
The name Rust Server carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server loaded?
Rust Server runs a procedural map of size 2,800 with seed 50000, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Rust Server wipe, and on what schedule?
Irregular wipe times on Rust Server leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 17 hours ago.
On Rust Server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 2.
Tags, lists
Which lists on Rust Data hold Rust Server, and which filters?
These Rust Data lists include Rust Server: Rust community servers, unfiltered and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Rust Server?
Enter client.connect 162.43.53.191:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.