Rust Data

rustdata.spaceservers162.43.8.229:29015.ipynb

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Online 162.43.8.229:28015 checked 11m ago

RustServer

Connect

srv = rust.server("162.43.8.229:29015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,423 # top 69%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctMon 28 SepSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 01:11 UTC25d ago 2 NaN running 4
1 Mon 28 Sep, 10:01 UTC30d ago 4 NaN 4.6 days 0
2 Sun 13 Sep, 15:06 UTC44d ago 0 NaN 14.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 923793624
Map of RustServer
map
Procedural Map
size
4500
seed
923793624
Open on RustMaps

Server

srv.info()
address
162.43.8.229:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 01:11 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average657/700
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/475
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average38/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average56/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average224/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average118/150

Quick answers

From the figures on this page.

Population

How does RustServer compare in the rankings?

Player hours over seven days put RustServer at #15,423, in the top 69% of the ranked set.

How full does RustServer run?

RustServer reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.

About the server

What does performance look like on RustServer?

Averaged over 48 hours: 95 server fps, never under 55. The entity count peaked at 126,063, covering buildings, deployables and the rest of the world. Memory peaked at 5,277 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RustServer run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by RustServer. The protocol has to match before you can join, and Steam does the updating.

Is RustServer up, and what does its uptime show?

The current sample puts RustServer online. A restart about 10 days 17 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.

Where does RustServer sit?

No region is published by RustServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.43.8.229:28015 is its address.

Rules, settings, map

Which settings and rules does RustServer run?

The name RustServer carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustServer selected?

The game generates the map on RustServer: procedural, size 4,500, seed 923793624. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does RustServer wipe, and on what schedule?

RustServer wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 11 hours ago.

What is wipe day on RustServer like?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 7 hours in.

Lists and tags

Where does RustServer appear among Rust Data lists and filters?

On Rust Data, RustServer appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer hold?

Read by the game's server browser, the tags RustServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RustServer?

Enter client.connect 162.43.8.229:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,230 players 11,737 servers online