Online 162.43.8.229:28015 checked 11m ago
RustServer
Connect
srv = rust.server("162.43.8.229:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 01:11 UTC25d ago | 2 | NaN | running | 4 |
| 1 | Mon 28 Sep, 10:01 UTC30d ago | 4 | NaN | 4.6 days | 0 |
| 2 | Sun 13 Sep, 15:06 UTC44d ago | 0 | NaN | 14.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 923793624
- map
- Procedural Map
- size
- 4500
- seed
- 923793624
Server
srv.info()- address
- 162.43.8.229:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 01:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 541 on average | 657/700 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 422/475 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 310 on average | 38/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 310 on average | 56/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 270 on average | 224/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 118/150 |
Quick answers
From the figures on this page.
Population
How does RustServer compare in the rankings?
Player hours over seven days put RustServer at #15,423, in the top 69% of the ranked set.
How full does RustServer run?
RustServer reports 0 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players.
About the server
What does performance look like on RustServer?
Averaged over 48 hours: 95 server fps, never under 55. The entity count peaked at 126,063, covering buildings, deployables and the rest of the world. Memory peaked at 5,277 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does RustServer run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by RustServer. The protocol has to match before you can join, and Steam does the updating.
Is RustServer up, and what does its uptime show?
The current sample puts RustServer online. A restart about 10 days 17 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 168 of 168, 100%. The first row Rust Data holds for it is dated 13 September 2026.
Where does RustServer sit?
No region is published by RustServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.43.8.229:28015 is its address.
Rules, settings, map
Which settings and rules does RustServer run?
The name RustServer carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has RustServer selected?
The game generates the map on RustServer: procedural, size 4,500, seed 923793624. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does RustServer wipe, and on what schedule?
RustServer wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 25 days 11 hours ago.
What is wipe day on RustServer like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 7 hours in.
Lists and tags
Where does RustServer appear among Rust Data lists and filters?
On Rust Data, RustServer appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on RustServer hold?
Read by the game's server browser, the tags RustServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join RustServer?
Enter client.connect 162.43.8.229:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.