Online 162.43.85.51:28015 checked 7m ago
RustServer
Connect
srv = rust.server("162.43.85.51:29015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 12:54 UTC11d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 19686
- map
- Procedural Map
- size
- 3000
- seed
- 19686
Server
srv.info()- address
- 162.43.85.51:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 12:54 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 554 on average | 416/500 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 277/300 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 295 on average | 42/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 294 on average | 35/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 75/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 94/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustServer rank?
Player hours over seven days put RustServer at #15,339, in the top 69% of the ranked set.
How full does RustServer run?
Current row: 0 players on RustServer, against 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does RustServer run?
The 48-hour average is 116 server fps, with a low of 74. The entity count peaked at 49,655, covering buildings, deployables and the rest of the world. The memory field tops out at 2,849 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RustServer run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by RustServer. Joining needs the same protocol on your game; Steam handles the update.
Is RustServer up, and what does its uptime show?
Online is the state at the latest refresh for RustServer. A restart about 11 days ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
Where does RustServer sit?
No region is published by RustServer. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.43.85.51:28015 is its address.
Rules, settings, map
Which rules apply on RustServer, and what settings?
The name RustServer carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has RustServer selected?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does RustServer wipe, and on what schedule?
A rhythm cannot be read from the wipes of RustServer on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 11 days 9 hours ago, and that is the one in play.
On RustServer, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 3 hours in.
Lists and tags
Which lists on Rust Data hold RustServer, and which filters?
On Rust Data, RustServer appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RustServer?
Read by the game's server browser, the tags RustServer publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into RustServer?
Enter client.connect 162.43.85.51:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.