Offline EU 162.55.236.48:29015 checked 1d ago
FireRust TEST SERVER
Connect
srv = rust.server("162.55.236.48:29018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Sunday 1 November, 06:20 UTC, in 2d 13h. # Its biweekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 2d 13h | Sun 1 Nov, 06:20 UTC | wipe |
| 1 | 7d 2h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 16d 13h | Sun 15 Nov, 06:20 UTC | wipe |
| 3 | 30d 13h | Sun 29 Nov, 06:20 UTC | wipe |
| 4 | 35d 2h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 5 | 44d 13h | Sun 13 Dec, 06:20 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 06:20 UTC25d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1471259668
- map
- Procedural Map
- size
- 4250
- seed
- 1471259668
Server
srv.info()- address
- 162.55.236.48:29015
- region
- EU
- max players
- 10
- group limit
- 5 max
- wipe schedule
- biweekly
- last wipe
- 4 Oct 2026, 06:20 UTC
- hostname
- –
- first seen
- 15 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | PRIME RUST Х5 MAX5 ДЛЯ НОВИЧКОВ | EU · groups of 5 · biweekly · 1 on average | 3/200 |
| 1 | Rusty Moose |EU Low| | EU · groups of 6 · biweekly · 9 on average | 197/225 |
| 2 | [GER]DuKs#1 Anfängerfreundlich - PVP, low Upkeep, Raid Times | EU · groups of 5 · biweekly · 3 on average | 5/100 |
| 3 | RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 | EU · groups of 5 · weekly · 76 on average | 213/250 |
| 4 | SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 | EU · groups of 5 · 60 on average | 78/160 |
| 5 | UA | ВИЖИВАЧ | MAIN |X2| PVP | PVE | EU · groups of 6 · 2x · biweekly · 2 on average | 3/150 |
Quick answers
From the figures on this page.
Population
What position does FireRust TEST SERVER take in the server rankings?
On seven-day player hours FireRust TEST SERVER is #6,724 overall and #1,951 in Europe, inside the top 30% of all ranked servers.
What population does FireRust TEST SERVER carry?
The current row shows FireRust TEST SERVER offline; the last response was 44 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.
About the server
How smoothly does FireRust TEST SERVER run?
The 48-hour average is 40 server fps, with a low of 39. Buildings, deployables and all else in the world took the count as high as 126,237 entities. Memory peaked at 4,214 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on FireRust TEST SERVER?
The build is Rust network protocol 2635 and build 168909 on Linux, run by FireRust TEST SERVER. Steam updates your game for you, but the protocol must match to join.
How reliable is FireRust TEST SERVER, and is it online now?
The latest sample has FireRust TEST SERVER offline, with a last sighting 44 hours ago. The uptime it reports puts the last restart about 4 hours ago. Over the last 7 full days the hours up number 22 of 168, 13%. Rust Data logged it first on 15 September 2026.
Where does FireRust TEST SERVER sit?
The EU tag is what FireRust TEST SERVER uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 162.55.236.48:29015 is its address.
Settings and map
Which settings and rules does FireRust TEST SERVER run?
No gather rate appears in the name: FireRust TEST SERVER. Group size tops out at 5 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on FireRust TEST SERVER?
The game generates the map on FireRust TEST SERVER: procedural, size 4,250, seed 1471259668. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does FireRust TEST SERVER wipe?
The tag sets the prediction: FireRust TEST SERVER has too few wipes on record to confirm its schedule. Sunday 1 November at 06:20 UTC is when the next wipe is due. This world was created 25 days 10 hours ago. The tags list a two-weekly wipe cycle.
What is wipe day on FireRust TEST SERVER like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 16 hours in.
Tags, lists
Which Rust Data filters and lists contain FireRust TEST SERVER?
These Rust Data lists include FireRust TEST SERVER: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on FireRust TEST SERVER?
Read by the game's server browser, the tags FireRust TEST SERVER publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts5 (Group limit): The team cap is 5; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join FireRust TEST SERVER?
Enter client.connect 162.55.236.48:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.