Online 162.55.90.254:25844 checked 14m ago
A Rust Server
Connect
srv = rust.server("162.55.90.254:25845")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 51983
- map
- Procedural Map
- size
- 3000
- seed
- 51983
Server
srv.info()- address
- 162.55.90.254:25844
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 19:03 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 377/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 329/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 35/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 49/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 164/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does A Rust Server rank?
Rank #6,149 on seven-day player hours for A Rust Server, within the top 28% of all ranked servers.
What population does A Rust Server carry?
A Rust Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 1 players.
About the server
How well does A Rust Server perform?
The 48-hour average is 57 server fps, with a low of 31. Entity numbers reached 47,723, and that includes buildings, deployables and the rest. The memory field tops out at 1,882 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does A Rust Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A Rust Server, and is it up?
A Rust Server reports itself online at the current refresh. Count back 26 hours from its reported uptime to get the last restart. Uptime of 99% across the last 6 full days: 143 hours of 144. Rust Data logged it first on 22 October 2026.
Which location does A Rust Server run from?
For A Rust Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 162.55.90.254:25844 is its address.
Rules, settings, map
What rules and settings are recorded for A Rust Server?
No gather rate appears in the name: A Rust Server. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has A Rust Server selected?
The game generates the map on A Rust Server: procedural, size 3,000, seed 51983. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does A Rust Server wipe?
A rhythm cannot be read from the wipes of A Rust Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold A Rust Server, and which filters?
These Rust Data lists include A Rust Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on A Rust Server?
These tags are published by A Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into A Rust Server?
In Rust, F1 opens the console: type client.connect 162.55.90.254:25844. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://www.ouiheberg.com/en.