Online 162.55.97.187:27015 checked 8m ago
hoi appel
Connect
srv = rust.server("162.55.97.187:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 17:13 UTC11d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 2147483647
- map
- Procedural Map
- size
- 4500
- seed
- 2147483647
Server
srv.info()- address
- 162.55.97.187:27015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 17:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 545/625 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 414/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 97/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 55/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 103/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 226/225 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does hoi appel rank?
Player hours over seven days put hoi appel at #15,335, in the top 69% of the ranked set.
How many players does hoi appel hold at once?
hoi appel reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on hoi appel?
The 48-hour average is 101 server fps, with a low of 82. The entity count peaked at 117,514, covering buildings, deployables and the rest of the world. Memory peaked at 5,571 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is hoi appel on?
Version Rust network protocol 2634 and build 167781 on Linux is reported by hoi appel. Steam updates your game for you, but the protocol must match to join.
How reliable is hoi appel, and is it up?
Online is the state at the latest refresh for hoi appel. A restart about 11 days 18 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does hoi appel run from?
For hoi appel, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 162.55.97.187:27015 is its address.
Settings and map
Which settings and rules does hoi appel run?
No gather rate appears in the name: hoi appel. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has hoi appel loaded?
The game generates the map on hoi appel: procedural, size 4,500, seed 2147483647. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does hoi appel wipe, and on what schedule?
A rhythm cannot be read from the wipes of hoi appel on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 20 hours ago.
On hoi appel, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does hoi appel appear among Rust Data lists and filters?
These Rust Data lists include hoi appel: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on hoi appel?
Read by the game's server browser, the tags hoi appel publishes are: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to hoi appel?
Enter client.connect 162.55.97.187:27015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.