Offline 163.172.105.179:28015 checked 11d ago
Hello World | Rust
Connect
srv = rust.server("163.172.105.179:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 2005735674
- map
- Procedural Map
- size
- 5000
- seed
- 2005735674
Server
srv.info()- address
- 163.172.105.179:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 08:58 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 254/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 331/350 |
| 2 | eulongtest (private perf box) | EU · groups of 14+ · monthly · 290 on average | 480/8 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 815/1000 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 46/100 |
| 5 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 892/950 |
Quick answers
From the figures on this page.
Population data
How does Hello World | Rust compare in the rankings?
Over the last seven days Hello World | Rust sits at #15,255 on player hours, in the top 70% of ranked servers.
How full does Hello World | Rust run?
Hello World | Rust returns no live count at this refresh, having last been seen 11 days 1 hours ago.
Server data
Which Rust version is Hello World | Rust on?
Rust network protocol 2634 and build 167058 on Linux is what Hello World | Rust runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Hello World | Rust, and is it up?
The latest sample has Hello World | Rust offline, with a last sighting 11 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 8 October 2026.
Where does Hello World | Rust sit?
No region is published by Hello World | Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.172.105.179:28015.
Settings and map
What rules and settings are recorded for Hello World | Rust?
The name Hello World | Rust carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is not running; Valve's anti-cheat is off.
Which map has Hello World | Rust selected?
The game generates the map on Hello World | Rust: procedural, size 5,000, seed 2005735674. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does Hello World | Rust wipe, and on what schedule?
A rhythm cannot be read from the wipes of Hello World | Rust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 21 days 11 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Hello World | Rust, and which filters?
These Rust Data lists include Hello World | Rust: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Hello World | Rust?
These tags are published by Hello World | Rust and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Hello World | Rust?
Enter client.connect 163.172.105.179:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.