Rust Data

rustdata.spaceservers163.245.197.148:28015.ipynb

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Online 163.245.197.148:28080 checked 10m ago

RUST Buckets | Dev Vanilla+ Events

monthly wipes moddedcarbon

Connect

srv = rust.server("163.245.197.148:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,262 # top 69%
last wipe 25d ago # monthly schedule
next wipe 6d 18h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1382625960
Map of RUST Buckets | Dev Vanilla+ Events
map
Procedural Map
size
4000
seed
1382625960
Open on RustMaps

Server

srv.info()
address
163.245.197.148:28080
region
–
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
4 Oct 2026, 16:04 UTC
hostname
–
first seen
4 Oct 2026

About this server · in its own words

print(srv.description)
RUST Buckets is currently in public development mode. - Vanilla Rust gameplay experience - Custom-made RUST Buckets events - Active development and testing - Unexpected restarts may happen at any time - Players are welcome to join, play, and enjoy the server - Until official release, treat this as a development server Coming soon: - Persistent player stats - Perks and progression - Custom backend-driven systems Rules: - No cheating, scripting, exploiting, or bug abuse - No hate speech or targeted harassment - Respect staff decisions - Report issues instead of abusing them - Play fair and have fun

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average15/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 79 on average39/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 76 on average71/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 72 on average142/1000

Quick answers

From the figures on this page.

Population data

What position does RUST Buckets | Dev Vanilla+ Events take in the server rankings?

Rank #15,262 on seven-day player hours for RUST Buckets | Dev Vanilla+ Events, within the top 69% of all ranked servers.

What population does RUST Buckets | Dev Vanilla+ Events carry?

Current row: 0 players on RUST Buckets | Dev Vanilla+ Events, against 50 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does RUST Buckets | Dev Vanilla+ Events run?

Server fps over the last 48 hours averages 110; the floor is 93. Buildings, deployables and all else in the world took the count as high as 91,656 entities. Memory peaked at 3,233 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on RUST Buckets | Dev Vanilla+ Events?

Version Rust network protocol 2634 and build 166652 on Windows is reported by RUST Buckets | Dev Vanilla+ Events. Joining needs the same protocol on your game; Steam handles the update.

How reliable is RUST Buckets | Dev Vanilla+ Events, and is it up?

Online is the state at the latest refresh for RUST Buckets | Dev Vanilla+ Events. Count back 2 days 10 hours from its reported uptime to get the last restart. Uptime of 85% across the last 7 full days: 143 hours of 168. The first row Rust Data holds for it is dated 4 October 2026.

Where does RUST Buckets | Dev Vanilla+ Events sit?

There is no region published for RUST Buckets | Dev Vanilla+ Events. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.245.197.148:28080.

Settings and map

What rules and settings are recorded for RUST Buckets | Dev Vanilla+ Events?

No gather rate appears in the name: RUST Buckets | Dev Vanilla+ Events. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has RUST Buckets | Dev Vanilla+ Events selected?

Size 4,000, seed 1382625960: the procedural map on RUST Buckets | Dev Vanilla+ Events, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does RUST Buckets | Dev Vanilla+ Events wipe, and on what schedule?

An estimate from the force wipe gives RUST Buckets | Dev Vanilla+ Events's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 25 days 8 hours ago, and that is the one in play. The tags list wipes as monthly.

Lists and tags

Which lists on Rust Data hold RUST Buckets | Dev Vanilla+ Events, and which filters?

On Rust Data, RUST Buckets | Dev Vanilla+ Events appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on RUST Buckets | Dev Vanilla+ Events hold?

Read by the game's server browser, the tags RUST Buckets | Dev Vanilla+ Events publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join RUST Buckets | Dev Vanilla+ Events?

The manual route: launch Rust, F1, then client.connect 163.245.197.148:28080. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://blacksheepproductions.dev.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 63,058 players 11,725 servers online