Rust Data

rustdata.spaceservers163.245.198.190:26051.ipynb

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Online 163.245.198.190:25709 checked 11m ago

SGRust@Mint

moddedoxide

Connect

srv = rust.server("163.245.198.190:26051")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 2 # peak 3
rank #4,658 # top 21%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0010:0002:0005:0002:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608007:0010:0002:0005:0002:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 00:54 UTC3d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 100000
Map of SGRust@Mint
map
Procedural Map
size
4500
seed
100000
Open on RustMaps

Server

srv.info()
address
163.245.198.190:25709
region
–
max players
10
group limit
6 max
wipe schedule
–
last wipe
27 Oct 2026, 02:26 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10EU · groups of 5 · weekly · 80 on average67/250
1SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 62 on average17/150
2Rustico 3groups of 5 · 10 on average3/100
3红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 9 on average1/200
4РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
5Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average1/50

Quick answers

From the figures on this page.

Population

How does SGRust@Mint compare in the rankings?

Over the last seven days SGRust@Mint sits at #4,658 on player hours, in the top 21% of ranked servers.

How many players does SGRust@Mint hold at once?

The sample now reads 1 players for SGRust@Mint, out of 10 slots. Over the last seven days it averaged 2 players and peaked at 3. The 48-hour sample puts the busiest hour at 05:00 UTC, averaging 3 players.

Server facts

What does performance look like on SGRust@Mint?

Averaged over 48 hours: 57 server fps, never under 46. Buildings, deployables and all else in the world took the count as high as 124,489 entities. Memory peaked at 3,732 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is SGRust@Mint on?

Version Rust network protocol 2635 and build 168909 on Linux is reported by SGRust@Mint. The protocol has to match before you can join, and Steam does the updating.

How reliable is SGRust@Mint, and is it up?

Online is the state at the latest refresh for SGRust@Mint. Count back 2 hours from its reported uptime to get the last restart. Over the last 3 full days the hours up number 27 of 72, 38%. Its earliest recorded date in Rust Data is 26 October 2026.

In which location is SGRust@Mint hosted?

For SGRust@Mint, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 163.245.198.190:25709 is its address.

Rules, settings, map

Which settings and rules does SGRust@Mint run?

The name SGRust@Mint carries no gather rate. Group size tops out at 6 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has SGRust@Mint selected?

The game generates the map on SGRust@Mint: procedural, size 4,500, seed 100000. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does SGRust@Mint wipe?

A rhythm cannot be read from the wipes of SGRust@Mint on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 4 hours ago.

What is wipe day on SGRust@Mint like?

Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 27 hours after it began.

Tags and filters

Where does SGRust@Mint appear among Rust Data lists and filters?

On Rust Data, SGRust@Mint appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on SGRust@Mint hold?

These tags are published by SGRust@Mint and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to SGRust@Mint?

The manual route: launch Rust, F1, then client.connect 163.245.198.190:25709. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts6
Group limit No team may exceed 6.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,512 players 11,618 servers online