Rust Data

rustdata.spaceservers163.44.100.211:28017.ipynb

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Online 163.44.100.211:28015 checked 9m ago

RustServer_22919

Connect

srv = rust.server("163.44.100.211:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 102d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 20291
Map of RustServer_22919
map
Procedural Map
size
3000
seed
20291
Open on RustMaps

Server

srv.info()
address
163.44.100.211:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Jul 2026, 04:47 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average332/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average293/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average24/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average130/200

Quick answers

From the figures on this page.

Population

What position does RustServer_22919 take in the server rankings?

Over the last seven days RustServer_22919 sits at #15,335 on player hours, in the top 69% of ranked servers.

How many players does RustServer_22919 hold at once?

RustServer_22919 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on RustServer_22919?

Averaged over 48 hours: 201 server fps, never under 114. The entity count peaked at 48,714, covering buildings, deployables and the rest of the world. The memory field tops out at 2,326 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is RustServer_22919 on?

Rust network protocol 2631 and build 158240 on Linux is what RustServer_22919 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RustServer_22919, and is it online now?

The current sample puts RustServer_22919 online. The uptime it reports puts the last restart about 5 days 9 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is RustServer_22919 hosted?

No region is published by RustServer_22919. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 163.44.100.211:28015.

Settings and map

What rules and settings are recorded for RustServer_22919?

You will not find a gather rate in the string RustServer_22919. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RustServer_22919 loaded?

RustServer_22919 runs a procedural map of size 3,000 with seed 20291, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does RustServer_22919 wipe, and on what schedule?

The record for RustServer_22919 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 102 days 4 hours ago, and that is the one in play.

Tags, lists

Where does RustServer_22919 appear among Rust Data lists and filters?

The Rust Data lists that RustServer_22919 fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RustServer_22919 hold?

The game's server browser reads these tags from RustServer_22919: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2631 (Protocol): To join, your game must run protocol 2631; cs158240 (Build): Build number: 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join RustServer_22919?

Enter client.connect 163.44.100.211:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2631
Protocol To join, your game must run protocol 2631.
cs158240
Build Build number: 158240.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,364 players 11,659 servers online