Online 163.44.103.43:28015 checked 9m ago
RustServer_32463
Connect
srv = rust.server("163.44.103.43:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 06:23 UTC10d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 341233957
- map
- Procedural Map
- size
- 4500
- seed
- 341233957
Server
srv.info()- address
- 163.44.103.43:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 06:23 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 516 on average | 481/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 405/375 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 56/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 46/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 243 on average | 162/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does RustServer_32463 rank?
Over the last seven days RustServer_32463 sits at #15,323 on player hours, in the top 69% of ranked servers.
What population does RustServer_32463 carry?
RustServer_32463 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on RustServer_32463?
The 48-hour average is 75 server fps, with a low of 52. The entity count peaked at 120,158, covering buildings, deployables and the rest of the world. The memory field tops out at 4,170 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does RustServer_32463 run?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_32463 runs. The protocol has to match before you can join, and Steam does the updating.
Is RustServer_32463 up, and what does its uptime show?
RustServer_32463 reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 12 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does RustServer_32463 run from?
No region is published by RustServer_32463. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 163.44.103.43:28015 is its address.
Map and rules
Which settings and rules does RustServer_32463 run?
You will not find a gather rate in the string RustServer_32463. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has RustServer_32463 selected?
The game generates the map on RustServer_32463: procedural, size 4,500, seed 341233957. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does RustServer_32463 wipe, and on what schedule?
Too few wipes are on record for RustServer_32463 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 5 hours ago.
What is wipe day on RustServer_32463 like?
The average peak over recent wipes is 1 players. 21 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does RustServer_32463 appear among Rust Data lists and filters?
These Rust Data lists include RustServer_32463: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustServer_32463 hold?
These tags are published by RustServer_32463 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into RustServer_32463?
Enter client.connect 163.44.103.43:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.