Rust Data

rustdata.spaceservers163.44.103.43:28017.ipynb

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Online 163.44.103.43:28015 checked 9m ago

RustServer_32463

Connect

srv = rust.server("163.44.103.43:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,323 # top 69%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 06:23 UTC10d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 341233957
Map of RustServer_32463
map
Procedural Map
size
4500
seed
341233957
Open on RustMaps

Server

srv.info()
address
163.44.103.43:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 06:23 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average481/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average405/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average56/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average46/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average162/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RustServer_32463 rank?

Over the last seven days RustServer_32463 sits at #15,323 on player hours, in the top 69% of ranked servers.

What population does RustServer_32463 carry?

RustServer_32463 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on RustServer_32463?

The 48-hour average is 75 server fps, with a low of 52. The entity count peaked at 120,158, covering buildings, deployables and the rest of the world. The memory field tops out at 4,170 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does RustServer_32463 run?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_32463 runs. The protocol has to match before you can join, and Steam does the updating.

Is RustServer_32463 up, and what does its uptime show?

RustServer_32463 reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 12 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustServer_32463 run from?

No region is published by RustServer_32463. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 163.44.103.43:28015 is its address.

Map and rules

Which settings and rules does RustServer_32463 run?

You will not find a gather rate in the string RustServer_32463. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has RustServer_32463 selected?

The game generates the map on RustServer_32463: procedural, size 4,500, seed 341233957. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RustServer_32463 wipe, and on what schedule?

Too few wipes are on record for RustServer_32463 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 10 days 5 hours ago.

What is wipe day on RustServer_32463 like?

The average peak over recent wipes is 1 players. 21 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does RustServer_32463 appear among Rust Data lists and filters?

These Rust Data lists include RustServer_32463: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_32463 hold?

These tags are published by RustServer_32463 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into RustServer_32463?

Enter client.connect 163.44.103.43:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,357 players 11,757 servers online