Offline 163.44.110.211:28015 checked 18d ago
RustServer_27821
Connect
srv = rust.server("163.44.110.211:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 22905
- map
- Procedural Map
- size
- 3000
- seed
- 22905
Server
srv.info()- address
- 163.44.110.211:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 22:23 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 513 on average | 527/550 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 411/450 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 65/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 70/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 54/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 170/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustServer_27821 rank?
Player hours over seven days put RustServer_27821 at #15,539, in the top 70% of the ranked set.
How full does RustServer_27821 run?
Offline now for RustServer_27821, with the last sample 18 days 14 hours ago.
Server data
What Rust version does RustServer_27821 run?
The build is Rust network protocol 2634 and build 167231 on Linux, run by RustServer_27821. Joining needs the same protocol on your game; Steam handles the update.
Is RustServer_27821 up, and what does its uptime show?
RustServer_27821 is offline at this refresh; the last response came 18 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.
Where does RustServer_27821 sit?
For RustServer_27821, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 163.44.110.211:28015 is its address.
Settings and map
Which settings and rules does RustServer_27821 run?
No gather rate appears in the name: RustServer_27821. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has RustServer_27821 loaded?
RustServer_27821 runs a procedural map of size 3,000 with seed 22905, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does RustServer_27821 wipe, and how often?
Too few wipes are on record for RustServer_27821 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 15 hours ago.
Tags and filters
Which lists on Rust Data hold RustServer_27821, and which filters?
These Rust Data lists include RustServer_27821: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on RustServer_27821?
These tags are published by RustServer_27821 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to RustServer_27821?
In Rust, F1 opens the console: type client.connect 163.44.110.211:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.