Rust Data

rustdata.spaceservers163.44.113.25:28017.ipynb

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Online 163.44.113.25:28015 checked 11m ago

RustServer_28479

Connect

srv = rust.server("163.44.113.25:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #14,671 # top 66%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 14:16 UTC8d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 9644
Map of RustServer_28479
map
Procedural Map
size
3000
seed
9644
Open on RustMaps

Server

srv.info()
address
163.44.113.25:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 14:16 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average439/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average339/375
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average38/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average45/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average145/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does RustServer_28479 rank?

Over the last seven days RustServer_28479 sits at #14,671 on player hours, in the top 66% of ranked servers.

How many players does RustServer_28479 hold at once?

The sample now reads 0 players for RustServer_28479, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What does performance look like on RustServer_28479?

Server fps over the last 48 hours averages 108; the floor is 85. Entity numbers reached 45,612, and that includes buildings, deployables and the rest. A high of 3,041 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on RustServer_28479?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_28479. Steam updates your game for you, but the protocol must match to join.

How reliable is RustServer_28479, and is it up?

The current sample puts RustServer_28479 online. A restart about 5 days 11 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is RustServer_28479 hosted?

For RustServer_28479, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 163.44.113.25:28015 is its address.

Map and rules

What rules and settings are recorded for RustServer_28479?

No gather rate appears in the name: RustServer_28479. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

Which map has RustServer_28479 selected?

The game generates the map on RustServer_28479: procedural, size 3,000, seed 9644. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does RustServer_28479 wipe?

Too few wipes are on record for RustServer_28479 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 days 20 hours ago.

What is wipe day on RustServer_28479 like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does RustServer_28479 appear among Rust Data lists and filters?

These Rust Data lists include RustServer_28479: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RustServer_28479 hold?

Read by the game's server browser, the tags RustServer_28479 publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustServer_28479?

The manual route: launch Rust, F1, then client.connect 163.44.113.25:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,183 players 11,718 servers online