Rust Data

rustdata.spaceservers163.44.116.11:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 163.44.116.11:28015 checked 16d ago

RustServer_18600

Connect

srv = rust.server("163.44.116.11:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,001 # top 69%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 09:11 UTC27d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 6363
Map of RustServer_18600
map
Procedural Map
size
3000
seed
6363
Open on RustMaps

Server

srv.info()
address
163.44.116.11:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 09:11 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average239/275
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average318/350
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average782/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average48/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average895/950
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average748/800

Quick answers

From the figures on this page.

Population data

What position does RustServer_18600 take in the server rankings?

Over the last seven days RustServer_18600 sits at #15,001 on player hours, in the top 69% of ranked servers.

What population does RustServer_18600 carry?

The current row shows RustServer_18600 offline; the last response was 16 days 7 hours ago.

Server data

Which Rust version is RustServer_18600 on?

Rust network protocol 2634 and build 167781 on Linux is what RustServer_18600 runs. Steam updates your game for you, but the protocol must match to join.

Is RustServer_18600 up, and what does its uptime show?

RustServer_18600 is offline at this refresh; the last response came 16 days 7 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustServer_18600 run from?

No region is published by RustServer_18600. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 163.44.116.11:28015.

Settings and map

What rules and settings are recorded for RustServer_18600?

You will not find a gather rate in the string RustServer_18600. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on RustServer_18600?

RustServer_18600 runs a procedural map of size 3,000 with seed 6363, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RustServer_18600 wipe, and on what schedule?

The record for RustServer_18600 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 27 days 11 hours ago.

On RustServer_18600, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which lists on Rust Data hold RustServer_18600, and which filters?

These Rust Data lists include RustServer_18600: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustServer_18600?

The game's server browser reads these tags from RustServer_18600: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to RustServer_18600?

In Rust, F1 opens the console: type client.connect 163.44.116.11:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,909 players 11,835 servers online