Rust Data

rustdata.spaceservers163.44.117.113:28017.ipynb

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Offline 163.44.117.113:28015 checked 21d ago

RustServer_28054

Connect

srv = rust.server("163.44.117.113:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,714 # top 62%
last wipe 27d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 06:38 UTC27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 30447
Map of RustServer_28054
map
Procedural Map
size
3000
seed
30447
Open on RustMaps

Server

srv.info()
address
163.44.117.113:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 06:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average476/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average449/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average840/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average57/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average727/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Quick answers

From the figures on this page.

Population

How does RustServer_28054 compare in the rankings?

Rank #13,714 on seven-day player hours for RustServer_28054, within the top 62% of all ranked servers.

How many players does RustServer_28054 hold at once?

Offline now for RustServer_28054, with the last sample 21 days 11 hours ago.

About the server

What is the Rust version on RustServer_28054?

Rust network protocol 2634 and build 166494 on Linux is what RustServer_28054 runs. Steam updates your game for you, but the protocol must match to join.

Is RustServer_28054 up, and what does its uptime show?

Offline now for RustServer_28054, last seen 21 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does RustServer_28054 sit?

No region is published by RustServer_28054. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 163.44.117.113:28015.

Rules, settings, map

Which settings and rules does RustServer_28054 run?

You will not find a gather rate in the string RustServer_28054. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has RustServer_28054 selected?

RustServer_28054 runs a procedural map of size 3,000 with seed 30447, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does RustServer_28054 wipe, and how often?

The record for RustServer_28054 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 8 hours ago.

What is wipe day on RustServer_28054 like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Where does RustServer_28054 appear among Rust Data lists and filters?

These Rust Data lists include RustServer_28054: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RustServer_28054?

These tags are published by RustServer_28054 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): The server runs build 166494; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into RustServer_28054?

Enter client.connect 163.44.117.113:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166494
Build The server runs build 166494.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 91,534 players 11,873 servers online