Online EA 163.44.120.31:28015 checked 7m ago
[JP]Null-Server A |PvE| 10/2
Connect
srv = rust.server("163.44.120.31:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 13:51 UTC28d ago | 12 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 | EA · groups of 8+ · monthly · 35 on average | 24/100 |
| 1 | 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 | EA · groups of 8+ · monthly · 20 on average | 18/88 |
| 2 | [熊猫PVE]修仙升级/召唤/据点/10月新档正式服 | EA · groups of 8+ · monthly · 12 on average | 13/100 |
| 3 | [JP]ちょっぴりHard-PvE RiSu Server | EA · groups of 8+ · monthly · 11 on average | 6/100 |
| 4 | 【青岩-PVE服】原倍/萌新/突袭据点 | EA · groups of 8+ · monthly · 11 on average | 1/200 |
| 5 | 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 | EA · groups of 16+ · monthly · 10 on average | 8/100 |
Quick answers
From the figures on this page.
Population data
What position does [JP]Null-Server A |PvE| 10/2 take in the server rankings?
Player hours over the last seven days: #4,511 for [JP]Null-Server A |PvE| 10/2, #335 in Asia, within the top 20% of the ranked set.
What population does [JP]Null-Server A |PvE| 10/2 carry?
[JP]Null-Server A |PvE| 10/2 reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 3. The 48-hour sample puts the busiest hour at 08:00 UTC, averaging 2 players.
Server data
How well does [JP]Null-Server A |PvE| 10/2 perform?
Averaged over 48 hours: 46 server fps, never under 2. Entity numbers reached 164,692, and that includes buildings, deployables and the rest. Memory peaked at 3,947 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [JP]Null-Server A |PvE| 10/2 on?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [JP]Null-Server A |PvE| 10/2. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [JP]Null-Server A |PvE| 10/2, and is it up?
The current sample puts [JP]Null-Server A |PvE| 10/2 online. A restart about 7 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Which location does [JP]Null-Server A |PvE| 10/2 run from?
The EA tag is what [JP]Null-Server A |PvE| 10/2 uses to list itself in Asia. Rust Data does not look up where the machine stands; it shows where a server says it is. 163.44.120.31:28015 is its address.
Rules, settings, map
Which rules apply on [JP]Null-Server A |PvE| 10/2, and what settings?
You will not find a gather rate in the string [JP]Null-Server A |PvE| 10/2. Group size tops out at 50 players. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has [JP]Null-Server A |PvE| 10/2 loaded?
The game generates the map on [JP]Null-Server A |PvE| 10/2: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe schedule
When does [JP]Null-Server A |PvE| 10/2 wipe, and on what schedule?
A single wipe each month, the force wipe, is all [JP]Null-Server A |PvE| 10/2 does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 28 days ago, and that is the one in play. The tags list wipes as monthly.
On [JP]Null-Server A |PvE| 10/2, what happens on wipe day?
Across recent wipes the busiest point averaged 12 players. 24 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain [JP]Null-Server A |PvE| 10/2?
The Rust Data lists that [JP]Null-Server A |PvE| 10/2 fits are: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on [JP]Null-Server A |PvE| 10/2 hold?
These tags are published by [JP]Null-Server A |PvE| 10/2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts50 (Group limit): No team may exceed 50; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EA (East Asia): The server browser files it under East Asia. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [JP]Null-Server A |PvE| 10/2?
In Rust, F1 opens the console: type client.connect 163.44.120.31:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://discord.com/invite/null-server is the website recorded for it.