Rust Data

rustdata.spaceservers163.44.126.124:28017.ipynb

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Online 163.44.126.124:28015 checked 10m ago

RustServer_23522

Connect

srv = rust.server("163.44.126.124:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 12:37 UTC8d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 7410
Map of RustServer_23522
map
Procedural Map
size
3000
seed
7410
Open on RustMaps

Server

srv.info()
address
163.44.126.124:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 12:37 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average541/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average387/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average50/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average165/200

Quick answers

From the figures on this page.

Population

What position does RustServer_23522 take in the server rankings?

Player hours over seven days put RustServer_23522 at #15,318, in the top 69% of the ranked set.

What population does RustServer_23522 carry?

The sample now reads 0 players for RustServer_23522, out of 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on RustServer_23522?

Server fps over the last 48 hours averages 81; the floor is 49. Buildings, deployables and all else in the world took the count as high as 48,286 entities. A high of 2,297 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is RustServer_23522 on?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_23522 runs. Steam updates your game for you, but the protocol must match to join.

How reliable is RustServer_23522, and is it online now?

The current sample puts RustServer_23522 online. Count back 5 days 13 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

Which location does RustServer_23522 run from?

There is no region published for RustServer_23522. Rust Data does not look up where the machine stands; it shows where a server says it is. 163.44.126.124:28015 is its address.

Map and rules

Which settings and rules does RustServer_23522 run?

You will not find a gather rate in the string RustServer_23522. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has RustServer_23522 loaded?

RustServer_23522 runs a procedural map of size 3,000 with seed 7410, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does RustServer_23522 wipe, and on what schedule?

Too few wipes are on record for RustServer_23522 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 23 hours ago.

On RustServer_23522, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain RustServer_23522?

These Rust Data lists include RustServer_23522: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_23522?

The game's server browser reads these tags from RustServer_23522: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to RustServer_23522?

In Rust, F1 opens the console: type client.connect 163.44.126.124:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,925 players 11,786 servers online