Online 163.44.159.67:28015 checked 3h ago
Rust Server
Connect
srv = rust.server("163.44.159.67:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1234
- map
- Procedural Map
- size
- 3000
- seed
- 1234
Server
srv.info()- address
- 163.44.159.67:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Jul 2026, 10:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 636/675 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485/525 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 59/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 138/200 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 255/300 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Server rank?
Rank #15,323 on seven-day player hours for Rust Server, within the top 69% of all ranked servers.
How many players does Rust Server hold at once?
The sample now reads 0 players for Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Rust Server?
Server fps over the last 48 hours averages 60; the floor is 57. Entity numbers reached 44,737, and that includes buildings, deployables and the rest. A high of 1,879 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rust Server?
The build is Rust network protocol 2631 and build 158240 on Linux, run by Rust Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Server, and is it up?
Online is the state at the latest refresh for Rust Server. The uptime it reports puts the last restart about 2 days 20 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
In which location is Rust Server hosted?
No region is published by Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 163.44.159.67:28015 is its address.
Map and rules
Which settings and rules does Rust Server run?
You will not find a gather rate in the string Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust Server selected?
Rust Server runs a procedural map of size 3,000 with seed 1234, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust Server wipe, and how often?
The record for Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 99 days 9 hours ago, and that is the one in play.
Tags, lists
Which lists on Rust Data hold Rust Server, and which filters?
The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs158240 (Build): Recorded game build: 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust Server?
The manual route: launch Rust, F1, then client.connect 163.44.159.67:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.