Rust Data

rustdata.spaceservers163.44.99.10:28017.ipynb

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Online 163.44.99.10:28015 checked 9m ago

RustServer_19781

Connect

srv = rust.server("163.44.99.10:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 8d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 02:13 UTC8d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 16682
Map of RustServer_19781
map
Procedural Map
size
3000
seed
16682
Open on RustMaps

Server

srv.info()
address
163.44.99.10:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 02:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average198/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average123/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average24/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average11/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average23/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average29/225

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RustServer_19781 rank?

Rank #15,349 on seven-day player hours for RustServer_19781, within the top 69% of all ranked servers.

How many players does RustServer_19781 hold at once?

RustServer_19781 reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

Server facts

How well does RustServer_19781 perform?

Server fps over the last 48 hours averages 95; the floor is 55. Entity numbers reached 46,059, and that includes buildings, deployables and the rest. Memory peaked at 2,305 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on RustServer_19781?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RustServer_19781. Steam updates your game for you, but the protocol must match to join.

Is RustServer_19781 up, and what does its uptime show?

RustServer_19781 reports itself online at the current refresh. A restart about 5 days 2 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does RustServer_19781 run from?

There is no region published for RustServer_19781. Rust Data does not look up where the machine stands; it shows where a server says it is. 163.44.99.10:28015 is its address.

Settings and map

Which settings and rules does RustServer_19781 run?

The name RustServer_19781 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on RustServer_19781?

Size 3,000, seed 16682: the procedural map on RustServer_19781, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does RustServer_19781 wipe?

The record for RustServer_19781 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 8 days 23 hours ago.

On RustServer_19781, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does RustServer_19781 appear among Rust Data lists and filters?

On Rust Data, RustServer_19781 appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustServer_19781?

The game's server browser reads these tags from RustServer_19781: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join RustServer_19781?

The manual route: launch Rust, F1, then client.connect 163.44.99.10:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,781 players 11,700 servers online