Rust Data

rustdata.spaceservers164.152.122.138:28017.ipynb

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Online 164.152.122.138:28015 checked 11m ago

RUST Server

Connect

srv = rust.server("164.152.122.138:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 81d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020014:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 648252
Map of RUST Server
map
Procedural Map
size
3500
seed
648252
Open on RustMaps

Server

srv.info()
address
164.152.122.138:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
8 Aug 2026, 21:09 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average524/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average431/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average61/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average63/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average165/200

Quick answers

From the figures on this page.

Player counts

What position does RUST Server take in the server rankings?

Over the last seven days RUST Server sits at #15,326 on player hours, in the top 69% of ranked servers.

How many players does RUST Server hold at once?

RUST Server reports 0 players at this refresh, with 30 slots configured. Over the last seven days it averaged 0 players.

Server facts

How smoothly does RUST Server run?

Averaged over 48 hours: 92 server fps, never under 74. Buildings, deployables and all else in the world took the count as high as 69,733 entities. A high of 4,681 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does RUST Server run?

The build is Rust network protocol 2632 and build 160556 on Windows, run by RUST Server. Steam updates your game for you, but the protocol must match to join.

Is RUST Server up, and what does its uptime show?

The current sample puts RUST Server online. A restart about 19 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is RUST Server hosted?

No region is published by RUST Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 164.152.122.138:28015 is its address.

Map and rules

What rules and settings are recorded for RUST Server?

No gather rate appears in the name: RUST Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has RUST Server loaded?

RUST Server runs a procedural map of size 3,500 with seed 648252, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does RUST Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of RUST Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 81 days 16 hours ago, and that is the one in play.

Tags, lists

Which lists on Rust Data hold RUST Server, and which filters?

On Rust Data, RUST Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on RUST Server?

These tags are published by RUST Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs160556 (Build): The server runs build 160556; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to RUST Server?

Enter client.connect 164.152.122.138:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players The server lists 30 slots.
ts8
Group limit The default cap applies: 8 per team.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs160556
Build The server runs build 160556.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,594 players 11,814 servers online