Online EU 164.152.123.226:28035 checked 11m ago
[EU] Market+Economy•Persistent progression•Monthly•1x
Connect
srv = rust.server("164.152.123.226:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 46 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:03 UTC FW27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 225798380
- map
- Procedural Map
- size
- 4000
- seed
- 225798380
Server
srv.info()- address
- 164.152.123.226:28035
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:03 UTC
- hostname
- –
- first seen
- 28 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 252/700 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 72 on average | 106/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 66 on average | 13/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 65 on average | 361/1000 |
Quick answers
From the figures on this page.
Population data
What position does [EU] Market+Economy•Persistent progression•Monthly•1x take in the server rankings?
Ranked #15,318 on seven-day player hours, [EU] Market+Economy•Persistent progression•Monthly•1x is #2,558 in Europe and in the top 69% of all ranked servers.
What population does [EU] Market+Economy•Persistent progression•Monthly•1x carry?
The sample now reads 0 players for [EU] Market+Economy•Persistent progression•Monthly•1x, out of 100 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on [EU] Market+Economy•Persistent progression•Monthly•1x?
Server fps over the last 48 hours averages 106; the floor is 60. Entity numbers reached 94,417, and that includes buildings, deployables and the rest. A high of 2,233 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU] Market+Economy•Persistent progression•Monthly•1x?
The build is Rust network protocol 2634 and build 167398 on Windows, run by [EU] Market+Economy•Persistent progression•Monthly•1x. The protocol has to match before you can join, and Steam does the updating.
Is [EU] Market+Economy•Persistent progression•Monthly•1x up, and what does its uptime show?
The current sample puts [EU] Market+Economy•Persistent progression•Monthly•1x online. A restart about 7 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 28 September 2026.
Where does [EU] Market+Economy•Persistent progression•Monthly•1x sit?
In Europe, [EU] Market+Economy•Persistent progression•Monthly•1x lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 164.152.123.226:28035 is its address.
Rules, settings, map
Which rules apply on [EU] Market+Economy•Persistent progression•Monthly•1x, and what settings?
The name carries the figure: [EU] Market+Economy•Persistent progression•Monthly•1x runs 1x gather. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has [EU] Market+Economy•Persistent progression•Monthly•1x selected?
Size 4,000, seed 225798380: the procedural map on [EU] Market+Economy•Persistent progression•Monthly•1x, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does [EU] Market+Economy•Persistent progression•Monthly•1x wipe, and how often?
The only wipe [EU] Market+Economy•Persistent progression•Monthly•1x takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 18 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
On [EU] Market+Economy•Persistent progression•Monthly•1x, what happens on wipe day?
The average peak over recent wipes is 2 players. The crowd on the latest wipe topped out 46 hours after it began.
Tags and filters
Where does [EU] Market+Economy•Persistent progression•Monthly•1x appear among Rust Data lists and filters?
The Rust Data lists that [EU] Market+Economy•Persistent progression•Monthly•1x fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x.
Which meanings do the tags on [EU] Market+Economy•Persistent progression•Monthly•1x hold?
The game's server browser reads these tags from [EU] Market+Economy•Persistent progression•Monthly•1x: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Build number: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to [EU] Market+Economy•Persistent progression•Monthly•1x?
In Rust, F1 opens the console: type client.connect 164.152.123.226:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.