Rust Data

rustdata.spaceservers164.37.108.178:28016.ipynb

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Offline 164.37.108.178:28015 checked 11d ago

nameserver

Connect

srv = rust.server("164.37.108.178:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #12,968 # top 59%
last wipe 11d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
164.37.108.178:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
17 Oct 2026, 11:23 UTC
hostname
–
first seen
17 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average416/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average277/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average35/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average75/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average94/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does nameserver rank?

Rank #12,968 on seven-day player hours for nameserver, within the top 59% of all ranked servers.

What population does nameserver carry?

Offline now for nameserver, with the last sample 11 days 6 hours ago.

Server facts

Which Rust version is nameserver on?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. Steam updates your game for you, but the protocol must match to join.

How reliable is nameserver, and is it online now?

nameserver is offline at this refresh; the last response came 11 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 17 October 2026.

Where does nameserver sit?

No region is published by nameserver. Rust Data does not look up where the machine stands; it shows where a server says it is. 164.37.108.178:28015 is its address.

Rules, settings, map

Which rules apply on nameserver, and what settings?

No gather rate appears in the name: nameserver. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.

What is the map on nameserver?

nameserver runs a procedural map, which the game generates.

Wipe data

When does nameserver wipe, and how often?

Too few wipes are on record for nameserver to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 11 hours ago.

Lists and tags

Where does nameserver appear among Rust Data lists and filters?

On Rust Data, nameserver appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): Slot count: 15; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join nameserver?

In Rust, F1 opens the console: type client.connect 164.37.108.178:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players Slot count: 15.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,429 players 11,767 servers online