Offline 165.140.179.50:28015 checked 26d ago
KAD test - Rust
Connect
srv = rust.server("165.140.179.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 02:48 UTC26d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 4242
- map
- Procedural Map
- size
- 3500
- seed
- 4242
Server
srv.info()- address
- 165.140.179.50:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 02:48 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 356/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 450/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 977/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 53/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 985/1000 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 32/250 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does KAD test - Rust rank?
Over the last seven days KAD test - Rust sits at #16,011 on player hours, in the top 70% of ranked servers.
What population does KAD test - Rust carry?
Offline now for KAD test - Rust, with the last sample 26 days 1 hours ago.
About the server
Which Rust version is KAD test - Rust on?
Rust network protocol 2634 and build 166652 on Linux is what KAD test - Rust runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is KAD test - Rust, and is it online now?
KAD test - Rust is offline at this refresh; the last response came 26 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 2 October 2026.
In which location is KAD test - Rust hosted?
No region is published by KAD test - Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 165.140.179.50:28015.
Map and rules
Which settings and rules does KAD test - Rust run?
The name KAD test - Rust carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has KAD test - Rust loaded?
The game generates the map on KAD test - Rust: procedural, size 3,500, seed 4242. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does KAD test - Rust wipe, and on what schedule?
A rhythm cannot be read from the wipes of KAD test - Rust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 14 hours ago.
On KAD test - Rust, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain KAD test - Rust?
On Rust Data, KAD test - Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on KAD test - Rust hold?
These tags are published by KAD test - Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join KAD test - Rust?
In Rust, F1 opens the console: type client.connect 165.140.179.50:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.