Rust Data

rustdata.spaceservers165.140.179.50:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 165.140.179.50:28015 checked 26d ago

KAD test - Rust

Connect

srv = rust.server("165.140.179.50:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,011 # top 70%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 02:48 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 4242
Map of KAD test - Rust
map
Procedural Map
size
3500
seed
4242
Open on RustMaps

Server

srv.info()
address
165.140.179.50:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 02:48 UTC
hostname
–
first seen
2 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average356/400
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average450/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average977/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average985/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average32/250

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does KAD test - Rust rank?

Over the last seven days KAD test - Rust sits at #16,011 on player hours, in the top 70% of ranked servers.

What population does KAD test - Rust carry?

Offline now for KAD test - Rust, with the last sample 26 days 1 hours ago.

About the server

Which Rust version is KAD test - Rust on?

Rust network protocol 2634 and build 166652 on Linux is what KAD test - Rust runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is KAD test - Rust, and is it online now?

KAD test - Rust is offline at this refresh; the last response came 26 days 1 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 2 October 2026.

In which location is KAD test - Rust hosted?

No region is published by KAD test - Rust. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 165.140.179.50:28015.

Map and rules

Which settings and rules does KAD test - Rust run?

The name KAD test - Rust carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has KAD test - Rust loaded?

The game generates the map on KAD test - Rust: procedural, size 3,500, seed 4242. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does KAD test - Rust wipe, and on what schedule?

A rhythm cannot be read from the wipes of KAD test - Rust on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 14 hours ago.

On KAD test - Rust, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which Rust Data filters and lists contain KAD test - Rust?

On Rust Data, KAD test - Rust appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on KAD test - Rust hold?

These tags are published by KAD test - Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join KAD test - Rust?

In Rust, F1 opens the console: type client.connect 165.140.179.50:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,408 players 11,904 servers online