Rust Data

rustdata.spaceservers165.204.78.2:28017.ipynb

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Offline 165.204.78.2:28015 checked 5h ago

Local Recording Server

Connect

srv = rust.server("165.204.78.2:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak 1
rank #12,724 # top 57%
last wipe 8h ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75123:0000:0001:0002:0003:00Wiped Tue 27 Oct, 23:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct16 Oct18 Oct19 Oct28 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 23:53 UTC8h ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
165.204.78.2:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 23:53 UTC
hostname
–
first seen
13 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average444/475
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average244/225
2Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average26/250
3Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average30/250
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average140/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average49/100

Quick answers

From the figures on this page.

Population data

How does Local Recording Server compare in the rankings?

Player hours over seven days put Local Recording Server at #12,724, in the top 57% of the ranked set.

How many players does Local Recording Server hold at once?

The current row shows Local Recording Server offline; the last response was 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 1 players.

About the server

What is the Rust version on Local Recording Server?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Local Recording Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Local Recording Server, and is it up?

The latest sample has Local Recording Server offline, with a last sighting 5 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 13 October 2026.

In which location is Local Recording Server hosted?

For Local Recording Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 165.204.78.2:28015.

Rules, settings, map

Which settings and rules does Local Recording Server run?

The name Local Recording Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.

Which map has Local Recording Server loaded?

A procedural map runs on Local Recording Server, generated by the game.

Wipe schedule

On what schedule does Local Recording Server wipe?

Too few wipes are on record for Local Recording Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 hours ago.

Tags and filters

Which Rust Data filters and lists contain Local Recording Server?

These Rust Data lists include Local Recording Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on Local Recording Server hold?

These tags are published by Local Recording Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into Local Recording Server?

Enter client.connect 165.204.78.2:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,789 players 11,635 servers online