Offline 165.204.78.2:28015 checked 5h ago
Local Recording Server
Connect
srv = rust.server("165.204.78.2:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 23:53 UTC8h ago | NaN | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 165.204.78.2:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 23:53 UTC
- hostname
- –
- first seen
- 13 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 536 on average | 444/475 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 244/225 |
| 2 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 318 on average | 26/250 |
| 3 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 317 on average | 30/250 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 276 on average | 140/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 49/100 |
Quick answers
From the figures on this page.
Population data
How does Local Recording Server compare in the rankings?
Player hours over seven days put Local Recording Server at #12,724, in the top 57% of the ranked set.
How many players does Local Recording Server hold at once?
The current row shows Local Recording Server offline; the last response was 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 1 players.
About the server
What is the Rust version on Local Recording Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Local Recording Server. Steam updates your game for you, but the protocol must match to join.
How reliable is Local Recording Server, and is it up?
The latest sample has Local Recording Server offline, with a last sighting 5 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. The first row Rust Data holds for it is dated 13 October 2026.
In which location is Local Recording Server hosted?
For Local Recording Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 165.204.78.2:28015.
Rules, settings, map
Which settings and rules does Local Recording Server run?
The name Local Recording Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has Local Recording Server loaded?
A procedural map runs on Local Recording Server, generated by the game.
Wipe schedule
On what schedule does Local Recording Server wipe?
Too few wipes are on record for Local Recording Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 8 hours ago.
Tags and filters
Which Rust Data filters and lists contain Local Recording Server?
These Rust Data lists include Local Recording Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on Local Recording Server hold?
These tags are published by Local Recording Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Local Recording Server?
Enter client.connect 165.204.78.2:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.