Online 165.217.128.181:10000 checked 10m ago
The phoenix Nest
Connect
srv = rust.server("165.217.128.181:10003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 12:14 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 2147483647
- map
- Procedural Map
- size
- 4000
- seed
- 2147483647
Server
srv.info()- address
- 165.217.128.181:10000
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 3 Oct 2026, 12:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 77/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 226/700 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 31/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 75 on average | 152/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 | EU · groups of 16+ · monthly · 71 on average | 279/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 | EU · groups of 16+ · monthly · 66 on average | 474/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does The phoenix Nest rank?
Over the last seven days The phoenix Nest sits at #8,835 on player hours, in the top 40% of ranked servers.
How full does The phoenix Nest run?
The phoenix Nest reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 1 players.
About the server
How smoothly does The phoenix Nest run?
Averaged over 48 hours: 172 server fps, never under 57. Entity numbers reached 99,917, and that includes buildings, deployables and the rest. The memory field tops out at 2,555 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does The phoenix Nest run?
Version Rust network protocol 2635 and build 168909 on Linux is reported by The phoenix Nest. Steam updates your game for you, but the protocol must match to join.
How reliable is The phoenix Nest, and is it online now?
The current sample puts The phoenix Nest online. Count back 5 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does The phoenix Nest run from?
There is no region published for The phoenix Nest. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 165.217.128.181:10000.
Settings and map
What rules and settings are recorded for The phoenix Nest?
You will not find a gather rate in the string The phoenix Nest. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The description says vanilla, which here means untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
What is the map on The phoenix Nest?
The phoenix Nest runs a procedural map of size 4,000 with seed 2147483647, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does The phoenix Nest wipe, and on what schedule?
A single wipe each month, the force wipe, is all The phoenix Nest does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 26 days 6 hours ago. The tags list wipes as monthly.
On The phoenix Nest, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Where does The phoenix Nest appear among Rust Data lists and filters?
On Rust Data, The phoenix Nest appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on The phoenix Nest?
These tags are published by The phoenix Nest and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to The phoenix Nest?
The manual route: launch Rust, F1, then client.connect 165.217.128.181:10000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.